public void commenceSelection()
    {
        StartingGame = true;
        IceAnimator.SetBool("Done", true);
        FireAnimator.SetBool("Done", true);
        VoidAnimator.SetBool("Done", true);
        GrassAnimator.SetBool("Done", true);
        FocusTarget = plobjchosen.transform;


        if (plobjchosen.gameObject.Equals(IcePlanet.gameObject))
        {
            StageDestination = 0;
        }
        else if (plobjchosen.gameObject.Equals(FirePlanet.gameObject))
        {
            StageDestination = 1;
        }
        else if (plobjchosen.gameObject.Equals(GrassPlanet.gameObject))
        {
            StageDestination = 2;
        }
        else if (plobjchosen.gameObject.Equals(VoidPlanet.gameObject))
        {
            StageDestination = 3;
        }
    }
    public int ControllerPlanetSelectionIndex; //Which planet.

    public void startSelectingPlanets()
    {
        OriginalCameraPosition = MyCamera.transform.position;
        OriginalWindow         = MyCamera.orthographicSize;
        AudioManager.AM.playMusic(AudioManager.AM.PlanetSelectMusic, 0f, 1f, true);
        AudioManager.AM.crossfade(AudioManager.AM.CurrentMusic, 1f, 10f);
        //AudioManager.AM.MusicAudioMixer.audioMixer.SetFloat();
        Cursor.visible = true;
        IceAccess      = true;
        FireAccess     = true;
        JungleAccess   = true;
        VoidAccess     = false;

        bool vo = true;

        if (GameManager.TheGameManager.IceWorldCompleted)
        {
            IceAccess = false;
        }
        else
        {
            vo = false;
        }

        if (GameManager.TheGameManager.FireWorldCompleted)
        {
            FireAccess = false;
        }
        else
        {
            vo = false;
        }

        if (GameManager.TheGameManager.JungleWorldCompleted)
        {
            JungleAccess = false;
        }
        else
        {
            vo = false;
        }


        VoidAccess = vo;



        if (GameManager.TheGameManager.VoidWorldCompleted || GameManager.TheGameManager.FinishedGame || GameManager.TheGameManager.VoidWorldCheatEnabled)
        {
            FireAccess   = true;
            IceAccess    = true;
            JungleAccess = true;
            VoidAccess   = true;
        }
        //VoidAccess = false;//The stage isn't up yet//Yes it is


        /*
         * if (GameManager.TheGameManager.IceWorldCompleted)
         * {
         *  if (GameManager.TheGameManager.FireWorldCompleted)
         *  {
         *      FireAccess = false;
         *      IceAccess = false;
         *      JungleAccess = true;
         *  } else
         *  {
         *      FireAccess = true;
         *      IceAccess = false;
         *  }
         * } else
         * {
         *  FireAccess = false;
         *  IceAccess = true;
         *  JungleAccess = false;
         * }
         */
        FireAnimator.SetBool("Identified", true);
        VoidAnimator.SetBool("Identified", VoidAccess); if (VoidAccess)
        {
            VoidParticles.Play();
        }

        IceAnimator.SetBool("Identified", true);
        GrassAnimator.SetBool("Identified", true);
        SelectingPlanets = true;
        BlackFade.color  = new Color(0f, 0f, 0f, 1f);
    }