public override void Start() { base.Start(); _iaRangedFollowActor = new IaRangedFollowActor(this, DistanceRanged); _iaFollowActor = new IaFollowActor(this); }
public override void Start() { base.Start(); _iaFollowActor = new IaFollowActor(this); }
public override void Start() { base.Start(); _iaRangedFollowActor = new IaRangedFollowActor(this, DistanceRanged); _iaFollowActor = new IaFollowActor(this); }
public override void Start() { base.Start(); _iaFollowActor = new IaFollowActor(this); }