Ejemplo n.º 1
0
        protected override void InitializeControlsHelper(IControlSet currentControlSet)
        {
            base.InitializeControlsHelper(currentControlSet);
            ExcludePersonPicture1();

            _creditsLabel = GetControl(currentControlSet, GameControlIdentifier.CreditsLabel, GetCreditsLabel);
            _allComponents.Add(_creditsLabel);
        }
Ejemplo n.º 2
0
        public ProgressDialog(INativeGraphicsManager nativeGraphicsManager,
                              IGameStateProvider gameStateProvider,
                              IEODialogButtonService eoDialogButtonService,
                              string messageText,
                              string captionText)
            : base(gameStateProvider)
        {
            BackgroundTexture = nativeGraphicsManager.TextureFromResource(GFXTypes.PreLoginUI, 18);

            _messageLabel = new XNALabel(Constants.FontSize10)
            {
                AutoSize     = true,
                ForeColor    = ColorConstants.LightYellowText,
                Text         = messageText,
                TextWidth    = 254,
                DrawPosition = new Vector2(18, 57)
            };
            _messageLabel.SetParentControl(this);

            _captionLabel = new XNALabel(Constants.FontSize10)
            {
                AutoSize     = true,
                ForeColor    = ColorConstants.LightYellowText,
                Text         = captionText,
                DrawPosition = new Vector2(59, 23)
            };
            _captionLabel.SetParentControl(this);

            _cancelButton = new XNAButton(eoDialogButtonService.SmallButtonSheet,
                                          new Vector2(181, 113),
                                          eoDialogButtonService.GetSmallDialogButtonOutSource(SmallButton.Cancel),
                                          eoDialogButtonService.GetSmallDialogButtonOverSource(SmallButton.Cancel));
            _cancelButton.OnClick += DoCancel;
            _cancelButton.SetParentControl(this);

            _pbBackgroundTexture = nativeGraphicsManager.TextureFromResource(GFXTypes.PreLoginUI, 19);

            _pbForegroundTexture = new Texture2D(Game.GraphicsDevice, 1, _pbBackgroundTexture.Height - 2); //foreground texture is just a fill
            var pbForeFill = new Color[_pbForegroundTexture.Width * _pbForegroundTexture.Height];

            for (int i = 0; i < pbForeFill.Length; ++i)
            {
                pbForeFill[i] = Color.FromNonPremultiplied(0xb4, 0xdc, 0xe6, 0xff);
            }
            _pbForegroundTexture.SetData(pbForeFill);

            CenterInGameView();
        }
Ejemplo n.º 3
0
        protected override void InitializeControlsHelper(IControlSet currentControlSet)
        {
            _createAccount = GetControl(currentControlSet, GameControlIdentifier.InitialCreateAccount, GetMainCreateAccountButton);
            _login         = GetControl(currentControlSet, GameControlIdentifier.InitialLogin, GetMainLoginButton);
            _viewCredits   = GetControl(currentControlSet, GameControlIdentifier.InitialViewCredits, GetViewCreditsButton);
            _exitGame      = GetControl(currentControlSet, GameControlIdentifier.InitialExitGame, GetExitButton);
            _versionInfo   = GetControl(currentControlSet, GameControlIdentifier.InitialVersionLabel, GetVersionInfoLabel);
            _personPicture = GetControl(currentControlSet, GameControlIdentifier.PersonDisplay1, GetPersonPicture1);

            _allComponents.Add(_createAccount);
            _allComponents.Add(_login);
            _allComponents.Add(_viewCredits);
            _allComponents.Add(_exitGame);
            _allComponents.Add(_versionInfo);
            _allComponents.Add(_personPicture);
        }
Ejemplo n.º 4
0
        public CharacterInfoPanel(int characterIndex,
                                  ICharacter character,
                                  INativeGraphicsManager gfxManager,
                                  IEODialogButtonService dialogButtonService,
                                  ILoginController loginController,
                                  ICharacterManagementController characterManagementController,
                                  ICharacterRendererFactory rendererFactory,
                                  IRendererRepositoryResetter rendererRepositoryResetter)
            : this(characterIndex, gfxManager, dialogButtonService)
        {
            _character       = character;
            _loginController = loginController;
            _characterManagementController = characterManagementController;
            _rendererRepositoryResetter    = rendererRepositoryResetter;

            _characterControl = new CharacterControl(character.RenderProperties, rendererFactory)
            {
                DrawPosition = new Vector2(68, 28)
            };
            _characterControl.SetParentControl(this);

            _nameLabel = new XNALabel(Constants.FontSize08pt5)
            {
                DrawArea  = GetNameLabelLocation(),
                ForeColor = ColorConstants.BeigeText,
                Text      = CapitalizeName(character.Name),
                TextAlign = LabelAlignment.MiddleCenter,
                AutoSize  = false
            };
            _nameLabel.SetParentControl(this);

            _levelLabel = new XNALabel(Constants.FontSize08pt75)
            {
                DrawArea  = GetLevelLabelLocation(),
                ForeColor = ColorConstants.BeigeText,
                Text      = character.Stats.Stats[CharacterStat.Level].ToString()
            };
            _levelLabel.SetParentControl(this);

            _adminGraphic = CreateAdminGraphic(character.AdminLevel);
        }
Ejemplo n.º 5
0
        public GameLoadingDialog(INativeGraphicsManager nativeGraphicsManager,
                                 IGameStateProvider gameStateProvider,
                                 IClientWindowSizeProvider clientWindowSizeProvider,
                                 ILocalizedStringFinder localizedStringFinder)
            : base(gameStateProvider)
        {
            _localizedStringFinder = localizedStringFinder;
            _backgroundSprite      = nativeGraphicsManager.TextureFromResource(GFXTypes.PostLoginUI, 33);

            DrawPosition = new Vector2(clientWindowSizeProvider.Width - _backgroundSprite.Width / 4 - 10,
                                       clientWindowSizeProvider.Height - _backgroundSprite.Height - 10);

            SetSize(_backgroundSprite.Width / 4, _backgroundSprite.Height);

            _bgSrcIndex           = 0;
            _lastBackgroundUpdate = DateTime.Now;

            _caption = new XNALabel(Constants.FontSize10)
            {
                AutoSize     = true,
                Text         = _localizedStringFinder.GetString(EOResourceID.LOADING_GAME_PLEASE_WAIT),
                ForeColor    = ColorConstants.LightYellowText,
                DrawPosition = new Vector2(12, 9)
            };
            _caption.SetParentControl(this);

            var gen              = new Random();
            var messageTextID    = (EOResourceID)gen.Next((int)EOResourceID.LOADING_GAME_HINT_FIRST, (int)EOResourceID.LOADING_GAME_HINT_LAST);
            var localizedMessage = _localizedStringFinder.GetString(messageTextID);

            _message = new XNALabel(Constants.FontSize08)
            {
                AutoSize     = true,
                TextWidth    = 175,
                ForeColor    = ColorConstants.MediumGrayText,
                Text         = localizedMessage,
                DrawPosition = new Vector2(18, 61)
            };
            _message.SetParentControl(this);
        }
Ejemplo n.º 6
0
        public EOMessageBox(INativeGraphicsManager graphicsManager,
                            IGameStateProvider gameStateProvider,
                            IEODialogButtonService eoDialogButtonService,
                            string message,
                            string caption               = "",
                            EOMessageBoxStyle style      = EOMessageBoxStyle.SmallDialogSmallHeader,
                            EODialogButtons whichButtons = EODialogButtons.Ok)
            : base(gameStateProvider)
        {
            var useSmallHeader = style != EOMessageBoxStyle.SmallDialogLargeHeader;

            int graphic;

            switch (style)
            {
            case EOMessageBoxStyle.SmallDialogLargeHeader: graphic = 18; break;

            case EOMessageBoxStyle.SmallDialogSmallHeader: graphic = 23; break;

            case EOMessageBoxStyle.LargeDialogSmallHeader: graphic = 25; break;

            default: throw new ArgumentOutOfRangeException(nameof(style), "Unrecognized dialog style!");
            }

            BackgroundTexture = graphicsManager.TextureFromResource(GFXTypes.PreLoginUI, graphic);

            _messageLabel = new XNALabel(Constants.FontSize10)
            {
                AutoSize     = true,
                ForeColor    = ColorConstants.LightYellowText,
                Text         = message,
                TextWidth    = 254,
                DrawPosition = new Vector2(18, useSmallHeader ? 40 : 57)
            };
            _messageLabel.SetParentControl(this);

            _captionLabel = new XNALabel(Constants.FontSize10)
            {
                AutoSize     = true,
                ForeColor    = ColorConstants.LightYellowText,
                Text         = caption,
                TextWidth    = 254,
                DrawPosition = useSmallHeader ? new Vector2(18, 12) : new Vector2(59, 23)
            };
            _captionLabel.SetParentControl(this);

            var smallButtonSheet = eoDialogButtonService.SmallButtonSheet;
            var okOut            = eoDialogButtonService.GetSmallDialogButtonOutSource(SmallButton.Ok);
            var okOver           = eoDialogButtonService.GetSmallDialogButtonOverSource(SmallButton.Ok);
            var cancelOut        = eoDialogButtonService.GetSmallDialogButtonOutSource(SmallButton.Cancel);
            var cancelOver       = eoDialogButtonService.GetSmallDialogButtonOverSource(SmallButton.Cancel);

            switch (whichButtons)
            {
            case EODialogButtons.Ok:
                _ok          = new XNAButton(smallButtonSheet, new Vector2(181, 113), okOut, okOver);
                _ok.OnClick += (sender, e) => Close(XNADialogResult.OK);
                _ok.SetParentControl(this);
                break;

            case EODialogButtons.Cancel:
                _cancel          = new XNAButton(smallButtonSheet, new Vector2(181, 113), cancelOut, cancelOver);
                _cancel.OnClick += (sender, e) => Close(XNADialogResult.Cancel);
                _cancel.SetParentControl(this);
                break;

            case EODialogButtons.OkCancel:
                //implement this more fully when it is needed
                //update draw location of ok button to be on left?
                _ok          = new XNAButton(smallButtonSheet, new Vector2(89, 113), okOut, okOver);
                _ok.OnClick += (sender, e) => Close(XNADialogResult.OK);
                _ok.SetParentControl(this);

                _cancel          = new XNAButton(smallButtonSheet, new Vector2(181, 113), cancelOut, cancelOver);
                _cancel.OnClick += (s, e) => Close(XNADialogResult.Cancel);
                _cancel.SetParentControl(this);
                break;
            }

            if (useSmallHeader)
            {
                if (_ok != null)
                {
                    _ok.DrawPosition = new Vector2(_ok.DrawPosition.X,
                                                   style == EOMessageBoxStyle.SmallDialogSmallHeader ? 82 : 148);
                }

                if (_cancel != null)
                {
                    _cancel.DrawPosition = new Vector2(_cancel.DrawPosition.X,
                                                       style == EOMessageBoxStyle.SmallDialogSmallHeader ? 82 : 148);
                }
            }

            CenterInGameView();
        }