Ejemplo n.º 1
0
        public static void Read([NotNull] this IReadable readableMemory, [NotNull] IWritableMemory targetMemory)
        {
            if (readableMemory == null)
            {
                throw new ArgumentNullException(nameof(readableMemory));
            }

            if (targetMemory == null)
            {
                throw new ArgumentNullException(nameof(targetMemory));
            }

            readableMemory.Read(targetMemory.GetPointer(), 0, targetMemory.Size);
        }
Ejemplo n.º 2
0
        public T this[int index]
        {
            set
            {
                if (index < 0 || index >= mLength)
                {
                    throw new IndexOutOfRangeException();
                }

                var offset  = index * mSizeOfT;
                var address = mMemory.GetPointer() + offset;

                Marshal.StructureToPtr(value, address, true);
            }
        }
Ejemplo n.º 3
0
        public WriteOnlyMemoryWindow([NotNull] IWritableMemory memoryBlock, int offset, long size)
        {
            if (memoryBlock == null)
            {
                throw new ArgumentNullException(nameof(memoryBlock));
            }

            if (offset < 0)
            {
                throw new ArgumentOutOfRangeException(nameof(offset));
            }

            if (size > memoryBlock.Size - offset)
            {
                throw new ArgumentOutOfRangeException(nameof(size), "The window size is larger than the size of the target block.");
            }

            Pointer = memoryBlock.GetPointer() + offset;
            Size    = size;
        }
Ejemplo n.º 4
0
        public static void FromArray <T>(this IWritableMemory memory, [NotNull] T[] sourceArray) where T : struct
        {
            if (sourceArray == null)
            {
                throw new ArgumentNullException(nameof(sourceArray));
            }

            var sourceArrayHandle = default(GCHandle);

            try
            {
                sourceArrayHandle = GCHandle.Alloc(sourceArray, GCHandleType.Pinned);
                UnmanagedBlock.Copy(sourceArrayHandle.AddrOfPinnedObject(), memory.GetPointer(), 0, 0, memory.Size);
            }
            finally
            {
                if (sourceArrayHandle.IsAllocated)
                {
                    sourceArrayHandle.Free();
                }
            }
        }