Ejemplo n.º 1
0
    public void IsActive(bool active)
    {
        //Debug.Log( name + " weapons are active: " + active );

        isActive = active;

        if (turret != null)
        {
            turret.Active(isActive);
        }

        if (launcher != null)
        {
            launcher.Active(isActive);
        }

        if (thrower != null)
        {
            thrower.Active(isActive);
        }
    }