public ExtractedTerrainManager(string dataPath, TileIdentifier tileId) { _mapId = tileId.MapId; _baseDirectory = dataPath; _adtManager = new ExtractedADTManager(this, _baseDirectory, _mapId); _m2Manager = new ExtractedM2Manager(_baseDirectory, _mapId); _wmoManager = new ExtractedWMOManager(_baseDirectory, _mapId); _meshManager = new NavMeshManager(); _selectedTriangleManager = new SelectedTriangleManager(_adtManager); }
public ExtractedTerrainManager(string dataPath, TileIdentifier tileId) { _mapId = tileId.MapId; _baseDirectory = dataPath; _adtManager = new ExtractedADTManager(this, _baseDirectory, _mapId); _m2Manager = new ExtractedM2Manager(_baseDirectory, _mapId); _wmoManager = new ExtractedWMOManager(_baseDirectory, _mapId); _meshManager = new NavMeshManager(); _selectedTriangleManager = new SelectedTriangleManager(_adtManager); }
public WMORenderer(Game game, IWMOManager manager) : base(game) { _manager = manager; }
public WMORenderer(Game game, IWMOManager manager) : base(game) { _manager = manager; }