Ejemplo n.º 1
0
        public ExtractedTerrainManager(string dataPath, TileIdentifier tileId)
        {
            _mapId         = tileId.MapId;
            _baseDirectory = dataPath;

            _adtManager              = new ExtractedADTManager(this, _baseDirectory, _mapId);
            _m2Manager               = new ExtractedM2Manager(_baseDirectory, _mapId);
            _wmoManager              = new ExtractedWMOManager(_baseDirectory, _mapId);
            _meshManager             = new NavMeshManager();
            _selectedTriangleManager = new SelectedTriangleManager(_adtManager);
        }
Ejemplo n.º 2
0
        public ExtractedTerrainManager(string dataPath, TileIdentifier tileId)
        {
            _mapId = tileId.MapId;
            _baseDirectory = dataPath;

            _adtManager = new ExtractedADTManager(this, _baseDirectory, _mapId);
            _m2Manager = new ExtractedM2Manager(_baseDirectory, _mapId);
            _wmoManager = new ExtractedWMOManager(_baseDirectory, _mapId);
            _meshManager = new NavMeshManager();
            _selectedTriangleManager = new SelectedTriangleManager(_adtManager);
        }
Ejemplo n.º 3
0
 public WMORenderer(Game game, IWMOManager manager)
     : base(game)
 {
     _manager = manager;
 }
Ejemplo n.º 4
0
 public WMORenderer(Game game, IWMOManager manager)
     : base(game)
 {
     _manager = manager;
 }