Ejemplo n.º 1
0
        /// <summary>
        /// Init is called after a project has been fully loaded.
        /// </summary>
        ///
        /// Call this method everytime a new project has been loaded,
        /// e.g. New Project, Open Project
        public void Init()
        {
            IVirgisLayer firstLayer = (IVirgisLayer)_layers[0];

            firstLayer.SetEditable(true);
            _editSession.editableLayer = firstLayer;
        }
Ejemplo n.º 2
0
        public void CreateLayerPanels()
        {
            // Delete any existing panel
            foreach (var panel in _layersMap)
            {
                Destroy(panel.Value.gameObject);
            }
            _layersMap.Clear();

            // appState.layers are actually Layer script (Component)
            AppState.instance.layers.ForEach(comp =>
            {
                IVirgisLayer layer = (IVirgisLayer)comp;
                Debug.Log($"CreateLayerPanels: layer {layer.GetMetadata().Id ?? ""}, {layer.GetMetadata().DisplayName ?? ""}");
                // create a view panel for this particular layer
                GameObject newLayerPanel = Instantiate(layerPanelPrefab, transform);
                // obtain the panel script
                LayerUIPanel panelScript         = newLayerPanel.GetComponentInChildren <LayerUIPanel>();
                LayerUIContainer containerScript = newLayerPanel.GetComponentInChildren <LayerUIContainer>();
                containerScript._layersMap       = _layersMap;
                // set the layer in the panel
                containerScript.layer = layer;

                containerScript.viewLayerToggle.isOn = layer.IsVisible();

                _layersMap.Add(Guid.NewGuid(), panelScript);
                newLayerPanel.transform.SetParent(layersScrollView.transform, false);
            });
            LayoutRebuilder.MarkLayoutForRebuild(transform as RectTransform);
        }
Ejemplo n.º 3
0
        private void OnTriggerDoublePress()
        {
            if (_appState.editSession.IsActive())
            {
                IVirgisLayer editableLayer = _appState.editSession.editableLayer;
                FeatureType  dataType      = editableLayer.featureType;
                switch (dataType)
                {
                case FeatureType.LINE:
                    if (_newFeature != null)
                    {
                        VirgisFeature temp = _lastVertex[0];
                        _lastVertex.Clear();
                        temp.UnSelected(SelectionType.SELECT);
                        // if edit mode is snap to anchor and start and end vertexes are at the same position
                        if (_appState.editSession.mode == EditSession.EditMode.SnapAnchor &&
                            _firstVertex.transform.position == temp.transform.position)
                        {
                            (_newFeature as Dataline).MakeLinearRing();
                        }
                        // complete adding line feature
                        _newFeature = null;
                    }
                    break;

                case FeatureType.POLYGON:
                    if (_newFeature != null)
                    {
                        // complete adding polygon feature
                        _newFeature = null;
                        VirgisFeature temp = _lastVertex[0];
                        _lastVertex.Clear();
                        temp.UnSelected(SelectionType.SELECT);
                    }
                    break;
                }
            }
        }
Ejemplo n.º 4
0
 private void onLayerUpdate(IVirgisLayer layer)
 {
     CreateLayerPanels();
 }
Ejemplo n.º 5
0
 public void AddLayer(IVirgisLayer layer)
 {
     _layerEvent.OnNext(layer);
 }