Ejemplo n.º 1
0
 void EventsTimeChanged(object sender, MediaPlayerTimeChanged e)
 {
     Time = e.NewTime;
     if (LastFrame == DateTime.MinValue)
     {
         var sz = _mPlayer.GetVideoSize(0);
         _source.settings.vlcWidth  = sz.Width;
         _source.settings.vlcHeight = sz.Height;
     }
     LastFrame = Helper.Now;
 }
Ejemplo n.º 2
0
        private void EventsPlayerPositionChanged(object sender, MediaPlayerPositionChanged e)
        {
            Size size = _player.GetVideoSize(0);

            if (!size.IsEmpty)
            {
                _player.Events.PlayerPositionChanged  -= EventsPlayerPositionChanged;
                _player.Events.PlayerEncounteredError -= EventsPlayerEncounteredError;
                UISync.Execute(() => SetVideoSize(size));
                UISync.Execute(StopPlayer);
            }
        }
Ejemplo n.º 3
0
        protected override void DoBackgroundWork()
        {
            try
            {
                frameEncodeInterval = 1000 / this.cameraSpec.vlc_transcode_fps;
                w = this.cameraSpec.h264_video_width;
                h = this.cameraSpec.h264_video_height;
                if (w <= 0 || h <= 0)
                {
                    w = h = 0;
                }

                IVideoPlayer player = null;

                while (!Exit)
                {
                    try
                    {
                        frameNumber             = 0;
                        lastFrameEncoded        = 0;
                        nextFrameEncodeTime     = 0;
                        lastTimestampUpdateTime = -1;
                        frameTimer.Start();
                        IMediaPlayerFactory factory = new MediaPlayerFactory();
                        player = factory.CreatePlayer <IVideoPlayer>();
                        player.Events.TimeChanged += new EventHandler <Declarations.Events.MediaPlayerTimeChanged>(Events_TimeChanged);
                        int      b    = cameraSpec.vlc_transcode_buffer_time;
                        string[] args = new string[] { ":rtsp-caching=" + b, ":realrtsp-caching=" + b, ":network-caching=" + b, ":udp-caching=" + b, ":volume=0", cameraSpec.wanscamCompatibilityMode ? ":demux=h264" : "", cameraSpec.wanscamCompatibilityMode ? ":h264-fps=" + cameraSpec.wanscamFps : "" };
                        string   url  = cameraSpec.imageryUrl;
                        if (cameraSpec.wanscamCompatibilityMode)
                        {
                            url = "http://127.0.0.1:" + MJpegWrapper.cfg.webport + "/" + cameraSpec.id + ".wanscamstream";
                        }
                        IMedia media = factory.CreateMedia <IMedia>(url, args);
                        memRender = player.CustomRenderer2;
                        //memRender.SetExceptionHandler(ExHandler);
                        memRender.SetCallback(delegate(Bitmap frame)
                        {
                            // We won't consume the bitmap here.  For efficiency's sake under light load, we will only encode the bitmap as jpeg when it is requested by a client.
                            frameNumber++;
                            if (!player.Mute)
                            {
                                player.ToggleMute();
                            }
                            if (frameTimer.ElapsedMilliseconds >= nextFrameEncodeTime)
                            {
                                EventWaitHandle oldWaitHandle = newFrameWaitHandle;
                                newFrameWaitHandle            = new EventWaitHandle(false, EventResetMode.ManualReset);
                                oldWaitHandle.Set();
                            }
                            //long time = frameCounter.ElapsedMilliseconds;
                            //if (time >= nextFrameEncodeTime)
                            //{
                            //    lastFrame = ImageConverter.GetJpegBytes(frame);
                            //    nextFrameEncodeTime = time + frameEncodeInterval;
                            //}
                            //latestBitmap = new Bitmap(frame);  // frame.Clone() actually doesn't copy the data and exceptions get thrown
                        });
                        memRender.SetFormat(new BitmapFormat(w, h, ChromaType.RV24));
                        //memRender.SetFormatSetupCallback(formatSetupCallback);
                        player.Open(media);
                        player.Play();
                        if (w == 0)
                        {
                            // Need to auto-detect video size.
                            while (!Exit)
                            {
                                Thread.Sleep(50);
                                Size s = player.GetVideoSize(0);
                                if (s.Width > 0 && s.Height > 0)
                                {
                                    lock (MJpegWrapper.cfg)
                                    {
                                        w = this.cameraSpec.h264_video_width = (ushort)s.Width;
                                        h = this.cameraSpec.h264_video_height = (ushort)s.Height;
                                        MJpegWrapper.cfg.Save(Globals.ConfigFilePath);
                                    }
                                    throw new Exception("Restart");
                                }
                            }
                        }
                        else
                        {
                            while (!Exit)
                            {
                                Thread.Sleep(50);
                            }
                        }
                    }
                    catch (ThreadAbortException ex)
                    {
                        throw ex;
                    }
                    catch (Exception ex)
                    {
                        if (ex.Message != "Restart")
                        {
                            Logger.Debug(ex);
                            int waitedTimes = 0;
                            while (!Exit && waitedTimes++ < 100)
                            {
                                Thread.Sleep(50);
                            }
                        }
                    }
                    finally
                    {
                        frameTimer.Stop();
                        frameTimer.Reset();
                        if (player != null)
                        {
                            player.Stop();
                        }
                        newFrameWaitHandle.Set();
                    }
                }
            }
            catch (ThreadAbortException)
            {
            }
            catch (Exception ex)
            {
                Logger.Debug(ex);
            }
            newFrameWaitHandle.Set();
        }