Ejemplo n.º 1
0
        public void Turn(TurningDirection turningDirection)
        {
            ITurn turning = _mapDirection[CurrentDirection];

            if (turningDirection == TurningDirection.R)
            {
                CurrentDirection = turning.TurnRight();
            }
            if (turningDirection == TurningDirection.L)
            {
                CurrentDirection = turning.TurnLeft();
            }
        }