Ejemplo n.º 1
0
        // METHOD: StationController
        //--------------------------------------------------------------------------------------
        /// <summary>
        /// Control the train announcements and doors
        /// </summary>
        //--------------------------------------------------------------------------------------
        private void StationController()
        {
            // If the train controller receives a transponder input, announce the next station
            if (!m_approachingStation && m_currentBlock.HasTransponder && m_currentBlock.Transponder.DistanceToStation == 1)
            {
                m_approachingStation = true;
                m_myTrain.SetAnnouncement(m_currentBlock.Transponder.StationName);
            }

            // If the train has arrived at the station, open the doors and load and unload passengers
            if (m_approachingStation && m_currentState.Speed == 0 && m_currentBlock.HasTransponder && m_currentBlock.Transponder.DistanceToStation == 0)
            {
                m_atStation          = true;
                m_approachingStation = false;
                m_myTrain.SetDoors(TrainState.Door.Open);
                m_arrivalTime = m_timePassed;

                // Simulate passengers getting on and off at the station
                m_currentState.Passengers = m_passengerGenerator.Next(0, 222);

                // Fire an event to let the CTC know the train has arrived at a station
                if (TrainAtStation != null)
                {
                    TrainAtStation(this, m_currentBlock.Transponder.StationName);
                }
            }

            // If the train is at the station and the dwell time is up, leave the station
            if (m_atStation && m_timePassed >= m_nextStationInfo.TimeToStationMinutes * 60 && m_timePassed - m_arrivalTime >= 60)
            {
                LeaveStation();
            }
        }