public ServerGameStateManager(IPlayerLocator pl, IAreaLocator al, ITeamLocator tl, MessageManager mm, WarpManager wm, ChatManager cm, ITradeTerminator tt)
 {
     _playerLocator = pl;
     _areaLocator = al;
     _teamLocator = tl;
     _messageManager = mm;
     _warpManager = wm;
     _chatManager = cm;
     _tradeTerminator = tt;
 }
Ejemplo n.º 2
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 public KillManager(CargoSynchronizer cargoSynchronizer, IPlayerLocator pl, IAreaLocator al, MessageManager mm, ConnectionManager cm, WarpManager wm, ChatManager chatManager, ITradeTerminator tradeTerminator)
 {
     _cargoSynchronizer = cargoSynchronizer;
     _messageManager    = mm;
     _connectionManager = cm;
     _warpManager       = wm;
     _areaLocator       = al;
     _playerLocator     = pl;
     _chatManager       = chatManager;
     _tradeTerminator   = tradeTerminator;
 }