public GameEngine(ITileSetFactory tileSetFactory) { this.tileSetFactory = tileSetFactory; Tiles = Enumerable.Empty<Tile>(); Players = Enumerable.Empty<Player>(); }
public GameEngine(ITileSetFactory tileSetFactory) { this.tileSetFactory = tileSetFactory; Tiles = Enumerable.Empty <Tile>(); Players = Enumerable.Empty <Player>(); }