Ejemplo n.º 1
0
 public SphereBase(int index, bool isIndexedByPosition, Vector3 position, Color color, float radius = 0.5f, ITextureMap textureMap = null)
     : base(index, isIndexedByPosition, position, 0, 0, 0)
 {
     _color      = color;
     _radius     = radius;
     _textureMap = textureMap;
     if (_textureMap == null)
     {
         _textureMap = new SolidColorMap(_color);
     }
 }
Ejemplo n.º 2
0
 public AntiSphere(int index, Vector3 position, Color color, float radius = 0.5f, ITextureMap textureMap = null)
     : this(index, true, position, color, radius, textureMap)
 {
 }
Ejemplo n.º 3
0
 public AntiSphere(int index, bool isIndexedByPosition, Vector3 position, Color color, float radius = 0.5f, ITextureMap textureMap = null)
     : base(index, isIndexedByPosition, position, color, radius, textureMap)
 {
 }