Ejemplo n.º 1
0
        // Token: 0x060038DB RID: 14555 RVA: 0x00100F94 File Offset: 0x000FF194
        private static ITextPointer GetNextTextPosition(ITextPointer position, ITextPointer limit, LogicalDirection direction, out char character)
        {
            bool flag = false;

            character = '\0';
            while (position != null && !flag && (limit == null || position.CompareTo(limit) < 0))
            {
                switch (position.GetPointerContext(direction))
                {
                case TextPointerContext.Text:
                {
                    char[] array = new char[1];
                    position.GetTextInRun(direction, array, 0, 1);
                    character = array[0];
                    flag      = true;
                    continue;
                }

                case TextPointerContext.ElementStart:
                case TextPointerContext.ElementEnd:
                    if (TextSchema.IsFormattingType(position.GetElementType(direction)))
                    {
                        position = position.CreatePointer(1);
                        continue;
                    }
                    position = null;
                    continue;
                }
                position = null;
            }
            return(position);
        }
        // Worker for GetText, accepts any ITextPointer.
        internal static string GetTextInRun(ITextPointer position, LogicalDirection direction)
        {
            char[] text;
            int textLength;
            int getTextLength;

            textLength = position.GetTextRunLength(direction);
            text = new char[textLength];

            getTextLength = position.GetTextInRun(direction, text, 0, textLength);
            Invariant.Assert(getTextLength == textLength, "textLengths returned from GetTextRunLength and GetTextInRun are innconsistent");

            return new string(text);
        }
        // Token: 0x06004132 RID: 16690 RVA: 0x0012A184 File Offset: 0x00128384
        public override TextSpan <CultureSpecificCharacterBufferRange> GetPrecedingText(int dcp)
        {
            CharacterBufferRange empty   = CharacterBufferRange.Empty;
            CultureInfo          culture = null;

            if (dcp > 0)
            {
                ITextPointer textPointer = this._owner.Host.TextContainer.CreatePointerAtOffset(dcp, LogicalDirection.Backward);
                int          num         = Math.Min(128, textPointer.GetTextRunLength(LogicalDirection.Backward));
                char[]       array       = new char[num];
                textPointer.GetTextInRun(LogicalDirection.Backward, array, 0, num);
                empty   = new CharacterBufferRange(array, 0, num);
                culture = DynamicPropertyReader.GetCultureInfo((Control)this._owner.Host);
            }
            return(new TextSpan <CultureSpecificCharacterBufferRange>(empty.Length, new CultureSpecificCharacterBufferRange(culture, empty)));
        }
        // Returns the position preceeding the next text character in a specified
        // direction, or null if no such position exists.
        // The scan will halt if limit is encounted; limit may be null.
        private static ITextPointer GetNextTextPosition(ITextPointer position, ITextPointer limit, LogicalDirection direction, out char character)
        {
            bool foundText = false;

            character = (char)0;

            while (position != null &&
                   !foundText &&
                   (limit == null || position.CompareTo(limit) < 0))
            {
                switch (position.GetPointerContext(direction))
                {
                case TextPointerContext.Text:
                    char[] buffer = new char[1];
                    position.GetTextInRun(direction, buffer, 0, 1);
                    character = buffer[0];
                    foundText = true;
                    break;

                case TextPointerContext.ElementStart:
                case TextPointerContext.ElementEnd:
                    if (TextSchema.IsFormattingType(position.GetElementType(direction)))
                    {
                        position = position.CreatePointer(+1);
                    }
                    else
                    {
                        position = null;
                    }
                    break;

                case TextPointerContext.EmbeddedElement:
                case TextPointerContext.None:
                default:
                    position = null;
                    break;
                }
            }

            return(position);
        }
        // Like GetText, excepts also accepts a limit parameter -- no text is returned past
        // this second position.
        // limit may be null, in which case it is ignored.
        internal static int GetTextWithLimit(ITextPointer thisPointer, LogicalDirection direction, char[] textBuffer, int startIndex, int count, ITextPointer limit)
        {
            int charsCopied;

            if (limit == null)
            {
                // No limit, just call GetText.
                charsCopied = thisPointer.GetTextInRun(direction, textBuffer, startIndex, count);
            }
            else if (direction == LogicalDirection.Forward && limit.CompareTo(thisPointer) <= 0)
            {
                // Limit completely blocks the read.
                charsCopied = 0;
            }
            else if (direction == LogicalDirection.Backward && limit.CompareTo(thisPointer) >= 0)
            {
                // Limit completely blocks the read.
                charsCopied = 0;
            }
            else
            {
                int maxCount;

                // Get an upper bound on the amount of text to copy.
                // Since GetText always stops on non-text boundaries, it's
                // ok if the count too high, it will get truncated anyways.
                if (direction == LogicalDirection.Forward)
                {
                    maxCount = Math.Min(count, thisPointer.GetOffsetToPosition(limit));
                }
                else
                {
                    maxCount = Math.Min(count, limit.GetOffsetToPosition(thisPointer));
                }
                maxCount = Math.Min(count, maxCount);

                charsCopied = thisPointer.GetTextInRun(direction, textBuffer, startIndex, maxCount);
            }

            return charsCopied;
        }
Ejemplo n.º 6
0
        /// <summary>
        /// Get text immediately before specified text source position. Return CharacterBufferRange
        /// containing this text.
        /// </summary>
        /// <param name="dcp">
        /// dcp of position relative to start of line
        /// </param>
        internal override TextSpan <CultureSpecificCharacterBufferRange> GetPrecedingText(int dcp)
        {
            // Parameter validation
            Invariant.Assert(dcp >= 0);

            int nonTextLength = 0;
            CharacterBufferRange precedingText = CharacterBufferRange.Empty;
            CultureInfo          culture       = null;

            if (dcp > 0)
            {
                // Create TextPointer at dcp, and pointer at paragraph start to compare
                ITextPointer startPosition = TextContainerHelper.GetTextPointerFromCP(_paraClient.Paragraph.StructuralCache.TextContainer, _cpPara, LogicalDirection.Forward);
                ITextPointer position      = TextContainerHelper.GetTextPointerFromCP(_paraClient.Paragraph.StructuralCache.TextContainer, _cpPara + dcp, LogicalDirection.Forward);

                // Move backward until we find a position at the end of a text run, or reach start of TextContainer
                while (position.GetPointerContext(LogicalDirection.Backward) != TextPointerContext.Text &&
                       position.CompareTo(startPosition) != 0)
                {
                    position.MoveByOffset(-1);
                    nonTextLength++;
                }


                // Return text in run. If it is at start of TextContainer this will return an empty string
                string precedingTextString = position.GetTextInRun(LogicalDirection.Backward);
                precedingText = new CharacterBufferRange(precedingTextString, 0, precedingTextString.Length);


                StaticTextPointer pointer = position.CreateStaticPointer();
                DependencyObject  element = (pointer.Parent != null) ? pointer.Parent : _paraClient.Paragraph.Element;
                culture = DynamicPropertyReader.GetCultureInfo(element);
            }

            return(new TextSpan <CultureSpecificCharacterBufferRange>(
                       nonTextLength + precedingText.Length,
                       new CultureSpecificCharacterBufferRange(culture, precedingText)
                       ));
        }
        // Token: 0x06006600 RID: 26112 RVA: 0x001CAB08 File Offset: 0x001C8D08
        public override TextSpan <CultureSpecificCharacterBufferRange> GetPrecedingText(int dcp)
        {
            int num = 0;
            CharacterBufferRange empty   = CharacterBufferRange.Empty;
            CultureInfo          culture = null;

            if (dcp > 0)
            {
                ITextPointer textPointer = this._owner.TextContainer.CreatePointerAtOffset(dcp, LogicalDirection.Backward);
                while (textPointer.GetPointerContext(LogicalDirection.Backward) != TextPointerContext.Text && textPointer.CompareTo(this._owner.TextContainer.Start) != 0)
                {
                    textPointer.MoveByOffset(-1);
                    num++;
                }
                string textInRun = textPointer.GetTextInRun(LogicalDirection.Backward);
                empty = new CharacterBufferRange(textInRun, 0, textInRun.Length);
                StaticTextPointer staticTextPointer = textPointer.CreateStaticPointer();
                DependencyObject  element           = (staticTextPointer.Parent != null) ? staticTextPointer.Parent : this._owner;
                culture = DynamicPropertyReader.GetCultureInfo(element);
            }
            return(new TextSpan <CultureSpecificCharacterBufferRange>(num + empty.Length, new CultureSpecificCharacterBufferRange(culture, empty)));
        }
Ejemplo n.º 8
0
        /// <summary>
        /// Get text immediately before specified text source position.
        /// </summary>
        public override TextSpan <CultureSpecificCharacterBufferRange> GetPrecedingText(int dcp)
        {
            CharacterBufferRange precedingText = CharacterBufferRange.Empty;
            CultureInfo          culture       = null;

            if (dcp > 0)
            {
                // Create TextPointer at dcp
                ITextPointer position = _owner.Host.TextContainer.CreatePointerAtOffset(dcp, LogicalDirection.Backward);

                // Return text in run. If it is at start of TextContainer this will return an empty string.
                // Typically the caller requires just the preceding character.  Worst case is the entire
                // preceding sentence, which we approximate with a 128 char limit.
                int     runLength = Math.Min(128, position.GetTextRunLength(LogicalDirection.Backward));
                char [] text      = new char[runLength];
                position.GetTextInRun(LogicalDirection.Backward, text, 0, runLength);

                precedingText = new CharacterBufferRange(text, 0, runLength);
                culture       = DynamicPropertyReader.GetCultureInfo((Control)_owner.Host);
            }

            return(new TextSpan <CultureSpecificCharacterBufferRange>(
                       precedingText.Length, new CultureSpecificCharacterBufferRange(culture, precedingText)));
        }
Ejemplo n.º 9
0
        // Token: 0x06006864 RID: 26724 RVA: 0x001D6C0C File Offset: 0x001D4E0C
        internal override TextSpan <CultureSpecificCharacterBufferRange> GetPrecedingText(int dcp)
        {
            Invariant.Assert(dcp >= 0);
            int num = 0;
            CharacterBufferRange empty   = CharacterBufferRange.Empty;
            CultureInfo          culture = null;

            if (dcp > 0)
            {
                ITextPointer textPointerFromCP  = TextContainerHelper.GetTextPointerFromCP(this._paraClient.Paragraph.StructuralCache.TextContainer, this._cpPara, LogicalDirection.Forward);
                ITextPointer textPointerFromCP2 = TextContainerHelper.GetTextPointerFromCP(this._paraClient.Paragraph.StructuralCache.TextContainer, this._cpPara + dcp, LogicalDirection.Forward);
                while (textPointerFromCP2.GetPointerContext(LogicalDirection.Backward) != TextPointerContext.Text && textPointerFromCP2.CompareTo(textPointerFromCP) != 0)
                {
                    textPointerFromCP2.MoveByOffset(-1);
                    num++;
                }
                string textInRun = textPointerFromCP2.GetTextInRun(LogicalDirection.Backward);
                empty = new CharacterBufferRange(textInRun, 0, textInRun.Length);
                StaticTextPointer staticTextPointer = textPointerFromCP2.CreateStaticPointer();
                DependencyObject  element           = (staticTextPointer.Parent != null) ? staticTextPointer.Parent : this._paraClient.Paragraph.Element;
                culture = DynamicPropertyReader.GetCultureInfo(element);
            }
            return(new TextSpan <CultureSpecificCharacterBufferRange>(num + empty.Length, new CultureSpecificCharacterBufferRange(culture, empty)));
        }
Ejemplo n.º 10
0
        // ------------------------------------------------------------------
        // Get text immediately before specified text source position.
        // ------------------------------------------------------------------
        public override TextSpan <CultureSpecificCharacterBufferRange> GetPrecedingText(int dcp)
        {
            // Parameter validation
            Debug.Assert(dcp >= 0);

            int nonTextLength = 0;
            CharacterBufferRange precedingText = CharacterBufferRange.Empty;
            CultureInfo          culture       = null;

            if (dcp > 0)
            {
                // Create TextPointer at dcp
                ITextPointer position = _owner.TextContainer.CreatePointerAtOffset(dcp, LogicalDirection.Backward);

                // Move backward until we find a position at the end of a text run, or reach start of TextContainer
                while (position.GetPointerContext(LogicalDirection.Backward) != TextPointerContext.Text &&
                       position.CompareTo(_owner.TextContainer.Start) != 0)
                {
                    position.MoveByOffset(-1);
                    nonTextLength++;
                }

                // Return text in run. If it is at start of TextContainer this will return an empty string
                string precedingTextString = position.GetTextInRun(LogicalDirection.Backward);
                precedingText = new CharacterBufferRange(precedingTextString, 0, precedingTextString.Length);

                StaticTextPointer pointer = position.CreateStaticPointer();
                DependencyObject  element = (pointer.Parent != null) ? pointer.Parent : _owner;
                culture = DynamicPropertyReader.GetCultureInfo(element);
            }

            return(new TextSpan <CultureSpecificCharacterBufferRange>(
                       nonTextLength + precedingText.Length,
                       new CultureSpecificCharacterBufferRange(culture, precedingText)
                       ));
        }
Ejemplo n.º 11
0
        /// <summary>
        /// Set the find text content from reading the text on the current text position.
        /// </summary>
        /// <returns>
        /// Returns the number of characters actually loaded into the findText array.
        /// </returns>
        private static int SetFindTextAndFindTextPositionMap(
            ITextPointer startPosition,
            ITextPointer endPosition,
            ITextPointer navigator,
            LogicalDirection direction,
            bool matchLast,
            char[] findText,
            int[] findTextPositionMap)
        {
            Invariant.Assert(startPosition.CompareTo(navigator) <= 0);
            Invariant.Assert(endPosition.CompareTo(navigator) >= 0);

            int runCount;
            int inlineCount    = 0;
            int findTextLength = 0;

            // Set the first offset which is zero on TextBufferSize + 1 location of
            // the text position map in case of the backward searching
            if (matchLast && findTextLength == 0)
            {
                findTextPositionMap[findTextPositionMap.Length - 1] = 0;
            }

            while ((matchLast ? startPosition.CompareTo(navigator) : navigator.CompareTo(endPosition)) < 0)
            {
                switch (navigator.GetPointerContext(direction))
                {
                case TextPointerContext.Text:
                    runCount = navigator.GetTextRunLength(direction);
                    runCount = Math.Min(runCount, findText.Length - findTextLength);

                    if (!matchLast)
                    {
                        runCount = Math.Min(runCount, navigator.GetOffsetToPosition(endPosition));
                        navigator.GetTextInRun(direction, findText, findTextLength, runCount);

                        for (int i = findTextLength; i < findTextLength + runCount; i++)
                        {
                            findTextPositionMap[i] = i + inlineCount;
                        }
                    }
                    else
                    {
                        runCount = Math.Min(runCount, startPosition.GetOffsetToPosition(navigator));
                        navigator.GetTextInRun(
                            direction,
                            findText,
                            findText.Length - findTextLength - runCount,
                            runCount);

                        // Set the text offest for the amount of runCount from the last index
                        // of text position map
                        int mapIndex = findText.Length - findTextLength - 1;
                        for (int i = findTextLength; i < findTextLength + runCount; i++)
                        {
                            findTextPositionMap[mapIndex--] = i + inlineCount + 1;
                        }
                    }

                    // Move the navigator position for the amount of runCount
                    navigator.MoveByOffset(matchLast ? -runCount : runCount);
                    findTextLength += runCount;
                    break;

                case TextPointerContext.None:
                case TextPointerContext.ElementStart:
                case TextPointerContext.ElementEnd:
                    if (IsAdjacentToFormatElement(navigator, direction))
                    {
                        // Filter out formatting tags since find text content is plain.
                        inlineCount++;
                    }
                    else
                    {
                        if (!matchLast)
                        {
                            // Stick in a line break to account for the block element.
                            findText[findTextLength]            = '\n';
                            findTextPositionMap[findTextLength] = findTextLength + inlineCount;
                            findTextLength++;
                        }
                        else
                        {
                            // Increse the find text length first since adding text and map reversely
                            findTextLength++;

                            // Stick in a line break to account for the block element and
                            // add text offset on the last index of text position map
                            findText[findText.Length - findTextLength]            = '\n';
                            findTextPositionMap[findText.Length - findTextLength] = findTextLength + inlineCount;
                        }
                    }

                    navigator.MoveToNextContextPosition(direction);
                    break;

                case TextPointerContext.EmbeddedElement:
                    if (!matchLast)
                    {
                        findText[findTextLength]            = '\xf8ff'; // Unicode private use.
                        findTextPositionMap[findTextLength] = findTextLength + inlineCount;
                        findTextLength++;
                    }
                    else
                    {
                        // Increse the find text length first since adding text and map reversely
                        findTextLength++;

                        // Set the private unicode value and text offset
                        findText[findText.Length - findTextLength]            = '\xf8ff';
                        findTextPositionMap[findText.Length - findTextLength] = findTextLength + inlineCount;
                    }

                    navigator.MoveToNextContextPosition(direction);
                    break;
                }

                if (findTextLength >= findText.Length)
                {
                    break;
                }
            }

            // Complete the adding the find text position to the position map for only the forward finding.
            // The backward finding(matchLast) is already added initially as the zero offset at the end of
            // text position map.
            if (!matchLast)
            {
                if (findTextLength > 0)
                {
                    findTextPositionMap[findTextLength] = findTextPositionMap[findTextLength - 1] + 1;
                }
                else
                {
                    findTextPositionMap[0] = 0;
                }
            }

            return(findTextLength);
        }
Ejemplo n.º 12
0
        /// <summary>
        /// </summary>
        void ITextSelection.SetCaretToPosition(ITextPointer caretPosition, LogicalDirection direction, bool allowStopAtLineEnd, bool allowStopNearSpace)
        {
            // We need a pointer with appropriate direction,
            // becasue it will be used in textRangeBase.Select method for
            // pointer normalization.
            caretPosition = caretPosition.CreatePointer(direction);

            // Normalize the position in its logical direction - to get to text content over there.
            caretPosition.MoveToInsertionPosition(direction);

            // We need a pointer with the reverse direction to confirm
            // the line wrapping position. So we can ensure Bidi caret navigation.
            // Bidi can have the different caret position by setting the
            // logical direction, so we have to only set the logical direction
            // as the forward for the real line wrapping position.
            ITextPointer reversePosition = caretPosition.CreatePointer(direction == LogicalDirection.Forward ? LogicalDirection.Backward : LogicalDirection.Forward);

            // Check line wrapping condition
            if (!allowStopAtLineEnd &&
                ((TextPointerBase.IsAtLineWrappingPosition(caretPosition, this.TextView) &&
                  TextPointerBase.IsAtLineWrappingPosition(reversePosition, this.TextView)) ||
                 TextPointerBase.IsNextToPlainLineBreak(caretPosition, LogicalDirection.Backward) ||
                 TextSchema.IsBreak(caretPosition.GetElementType(LogicalDirection.Backward))))
            {
                // Caret is at wrapping position, and we are not allowed to stay at end of line,
                // so we choose forward direction to appear in the begiinning of a second line
                caretPosition.SetLogicalDirection(LogicalDirection.Forward);
            }
            else
            {
                if (caretPosition.GetPointerContext(LogicalDirection.Backward) == TextPointerContext.Text &&
                    caretPosition.GetPointerContext(LogicalDirection.Forward) == TextPointerContext.Text)
                {
                    // This is statistically most typical case. No "smartness" needed
                    // to choose standard Forward orientation for the caret.
                    // NOTE: By using caretPosition's direction we solve BiDi caret orientation case:
                    // The orietnation reflects a direction from where caret has been moved
                    // or orientation where mouse clicked. So we will stick with appropriate
                    // character.

                    // Nothing to do. The caretPosition is good to go.
                }
                else if (!allowStopNearSpace)
                {
                    // There are some tags around, and we are not allowed to choose a side near to space.
                    // So we need to perform some content analysis.

                    char[] charBuffer = new char[1];

                    if (caretPosition.GetPointerContext(direction) == TextPointerContext.Text &&
                        caretPosition.GetTextInRun(direction, charBuffer, 0, 1) == 1 &&
                        Char.IsWhiteSpace(charBuffer[0]))
                    {
                        LogicalDirection oppositeDirection = direction == LogicalDirection.Forward ? LogicalDirection.Backward : LogicalDirection.Forward;

                        // Check formatting switch condition at this position
                        FlowDirection initialFlowDirection = (FlowDirection)caretPosition.GetValue(FrameworkElement.FlowDirectionProperty);

                        bool moved = caretPosition.MoveToInsertionPosition(oppositeDirection);

                        if (moved &&
                            initialFlowDirection == (FlowDirection)caretPosition.GetValue(FrameworkElement.FlowDirectionProperty) &&
                            (caretPosition.GetPointerContext(oppositeDirection) != TextPointerContext.Text ||
                             caretPosition.GetTextInRun(oppositeDirection, charBuffer, 0, 1) != 1 ||
                             !Char.IsWhiteSpace(charBuffer[0])))
                        {
                            // In the opposite direction we have a non-space
                            // character. So we choose that direction
                            direction = oppositeDirection;
                            caretPosition.SetLogicalDirection(direction);
                        }
                    }
                }
            }

            // Now that orientation of a caretPosition is identified,
            // build an empty selection at this position
            TextRangeBase.BeginChange(this);
            try
            {
                TextRangeBase.Select(this, caretPosition, caretPosition);

                // Note how Select method works for the case of empty range:
                // It creates a single instance TextPointer normalized and oriented
                // in a direction taken from caretPosition:
                ITextSelection thisSelection = this;
                Invariant.Assert(thisSelection.Start.LogicalDirection == caretPosition.LogicalDirection); // orientation must be as passed
                Invariant.Assert(this.IsEmpty);
                //Invariant.Assert((object)thisSelection.Start == (object)thisSelection.End); // it must be the same instance of TextPointer
                //Invariant.Assert(TextPointerBase.IsAtInsertionPosition(thisSelection.Start, caretPosition.LogicalDirection)); // normalization must be done in the same diredction as orientation

                // Clear active positions when selection is empty
                SetActivePositions(null, null);
            }
            finally
            {
                TextRangeBase.EndChange(this);
            }
        }
        // Token: 0x06002D1F RID: 11551 RVA: 0x000CBAC0 File Offset: 0x000C9CC0
        internal object BuildObjectTree()
        {
            FixedElement.ElementType type = this._type;
            IAddChild addChild;

            if (type != FixedElement.ElementType.Paragraph)
            {
                switch (type)
                {
                case FixedElement.ElementType.Table:
                    addChild = new Table();
                    goto IL_C7;

                case FixedElement.ElementType.TableRowGroup:
                    addChild = new TableRowGroup();
                    goto IL_C7;

                case FixedElement.ElementType.TableRow:
                    addChild = new TableRow();
                    goto IL_C7;

                case FixedElement.ElementType.TableCell:
                    addChild = new TableCell();
                    goto IL_C7;

                case FixedElement.ElementType.Hyperlink:
                {
                    Hyperlink hyperlink = new Hyperlink();
                    hyperlink.NavigateUri      = (base.GetValue(FixedElement.NavigateUriProperty) as Uri);
                    hyperlink.RequestNavigate += this.ClickHyperlink;
                    AutomationProperties.SetHelpText(hyperlink, (string)base.GetValue(FixedElement.HelpTextProperty));
                    AutomationProperties.SetName(hyperlink, (string)base.GetValue(FixedElement.NameProperty));
                    addChild = hyperlink;
                    goto IL_C7;
                }
                }
                addChild = null;
            }
            else
            {
                addChild = new Paragraph();
            }
IL_C7:
            ITextPointer textPointer = ((ITextPointer)this._start).CreatePointer();

            while (textPointer.CompareTo(this._end) < 0)
            {
                TextPointerContext pointerContext = textPointer.GetPointerContext(LogicalDirection.Forward);
                if (pointerContext == TextPointerContext.Text)
                {
                    addChild.AddText(textPointer.GetTextInRun(LogicalDirection.Forward));
                }
                else if (pointerContext == TextPointerContext.EmbeddedElement)
                {
                    addChild.AddChild(textPointer.GetAdjacentElement(LogicalDirection.Forward));
                }
                else if (pointerContext == TextPointerContext.ElementStart)
                {
                    object adjacentElement = textPointer.GetAdjacentElement(LogicalDirection.Forward);
                    if (adjacentElement != null)
                    {
                        addChild.AddChild(adjacentElement);
                        textPointer.MoveToNextContextPosition(LogicalDirection.Forward);
                        textPointer.MoveToElementEdge(ElementEdge.BeforeEnd);
                    }
                }
                textPointer.MoveToNextContextPosition(LogicalDirection.Forward);
            }
            return(addChild);
        }
Ejemplo n.º 14
0
        // <summary>
        // Checks if there is a Environment.NewLine symbol immediately
        // next to the position. Used only for plain text scenarios.
        // RichText case will always return false.
        // </summary>
        internal static bool IsNextToPlainLineBreak(ITextPointer thisPosition, LogicalDirection direction)
        {
            char[] textBuffer = new char[2];
            int actualCount = thisPosition.GetTextInRun(direction, textBuffer, /*startIndex:*/0, /*count:*/2);

            return
                (actualCount == 1 && IsCharUnicodeNewLine(textBuffer[0]))
                ||
                (actualCount == 2 &&
                    (
                        (direction == LogicalDirection.Backward && IsCharUnicodeNewLine(textBuffer[1]))
                        ||
                        (direction == LogicalDirection.Forward && IsCharUnicodeNewLine(textBuffer[0]))
                    )
                );
        }
Ejemplo n.º 15
0
        /// <summary> 
        /// Set the find text content from reading the text on the current text position. 
        /// </summary>
        /// <returns> 
        /// Returns the number of characters actually loaded into the findText array.
        /// </returns>
        private static int SetFindTextAndFindTextPositionMap(
            ITextPointer startPosition, 
            ITextPointer endPosition,
            ITextPointer navigator, 
            LogicalDirection direction, 
            bool matchLast,
            char[] findText, 
            int[] findTextPositionMap)
        {
            Invariant.Assert(startPosition.CompareTo(navigator) <= 0);
            Invariant.Assert(endPosition.CompareTo(navigator) >= 0); 

            int runCount; 
            int inlineCount = 0; 
            int findTextLength = 0;
 
            // Set the first offset which is zero on TextBufferSize + 1 location of
            // the text position map in case of the backward searching
            if (matchLast && findTextLength == 0)
            { 
                findTextPositionMap[findTextPositionMap.Length - 1] = 0;
            } 
 
            while ((matchLast ? startPosition.CompareTo(navigator) : navigator.CompareTo(endPosition)) < 0)
            { 

                switch (navigator.GetPointerContext(direction))
                {
                    case TextPointerContext.Text: 
                        runCount = navigator.GetTextRunLength(direction);
                        runCount = Math.Min(runCount, findText.Length - findTextLength); 
 
                        if (!matchLast)
                        { 
                            runCount = Math.Min(runCount, navigator.GetOffsetToPosition(endPosition));
                            navigator.GetTextInRun(direction, findText, findTextLength, runCount);

                            for (int i = findTextLength; i < findTextLength + runCount; i++) 
                            {
                                findTextPositionMap[i] = i + inlineCount; 
                            } 
                        }
                        else 
                        {
                            runCount = Math.Min(runCount, startPosition.GetOffsetToPosition(navigator));
                            navigator.GetTextInRun(
                                direction, 
                                findText,
                                findText.Length - findTextLength - runCount, 
                                runCount); 

                            // Set the text offest for the amount of runCount from the last index 
                            // of text position map
                            int mapIndex = findText.Length - findTextLength - 1;
                            for (int i = findTextLength; i < findTextLength + runCount; i++)
                            { 
                                findTextPositionMap[mapIndex--] = i + inlineCount + 1;
                            } 
                        } 

                        // Move the navigator position for the amount of runCount 
                        navigator.MoveByOffset(matchLast ? - runCount : runCount);
                        findTextLength += runCount;
                        break;
 
                    case TextPointerContext.None:
                    case TextPointerContext.ElementStart: 
                    case TextPointerContext.ElementEnd: 
                        if (IsAdjacentToFormatElement(navigator, direction))
                        { 
                            // Filter out formatting tags since find text content is plain.
                            inlineCount++;
                        }
                        else 
                        {
                            if (!matchLast) 
                            { 
                                // Stick in a line break to account for the block element.
                                findText[findTextLength] = '\n'; 
                                findTextPositionMap[findTextLength] = findTextLength + inlineCount;
                                findTextLength++;
                            }
                            else 
                            {
                                // Increse the find text length first since adding text and map reversely 
                                findTextLength++; 

                                // Stick in a line break to account for the block element and 
                                // add text offset on the last index of text position map
                                findText[findText.Length - findTextLength] = '\n';
                                findTextPositionMap[findText.Length - findTextLength] = findTextLength + inlineCount;
                            } 
                        }
 
                        navigator.MoveToNextContextPosition(direction); 
                        break;
 
                    case TextPointerContext.EmbeddedElement:
                        if (!matchLast)
                        {
                            findText[findTextLength] = '\xf8ff'; // Unicode private use. 
                            findTextPositionMap[findTextLength] = findTextLength + inlineCount;
                            findTextLength++; 
                        } 
                        else
                        { 
                            // Increse the find text length first since adding text and map reversely
                            findTextLength++;

                            // Set the private unicode value and text offset 
                            findText[findText.Length - findTextLength] = '\xf8ff';
                            findTextPositionMap[findText.Length - findTextLength] = findTextLength + inlineCount; 
                        } 

                        navigator.MoveToNextContextPosition(direction); 
                        break;
                }

                if (findTextLength >= findText.Length) 
                {
                    break; 
                } 
            }
 
            // Complete the adding the find text position to the position map for only the forward finding.
            // The backward finding(matchLast) is already added initially as the zero offset at the end of
            // text position map.
            if (!matchLast) 
            {
                if (findTextLength > 0) 
                { 
                    findTextPositionMap[findTextLength] = findTextPositionMap[findTextLength - 1] + 1;
                } 
                else
                {
                    findTextPositionMap[0] = 0;
                } 
            }
 
            return findTextLength; 
        }
Ejemplo n.º 16
0
        // Returns true if the position is inside of a pair of surrogate characters
        // or inside of Newline sequence "\r\n".
        // Such position is not valid position for caret stopping or for text insertion.
        private static bool IsInsideCompoundSequence(ITextPointer position)
        {
            // OK, so we're surrounded by text runs (possibly empty), try getting a character
            // in each direction -- it's OK to position the caret if there's no characters 
            // before or after it
            Char[] neighborhood = new char[2];

            if (position.GetTextInRun(LogicalDirection.Backward, neighborhood, 0, 1) == 1 &&
                position.GetTextInRun(LogicalDirection.Forward, neighborhood, 1, 1) == 1)
            {
                if (Char.IsSurrogatePair(neighborhood[0], neighborhood[1]) ||
                    neighborhood[0] == '\r' && neighborhood[1] == '\n')
                {
                    return true;
                }

                // Check for combining marks.
                //
                // See Unicode 3.1, Section 3.5 (Combination), D13 and D14 for
                // strict definitions of "combining character" and "base character".
                //
                // The CLR source for StringInfo is also informative.
                //
                // In brief: we're looking for a character followed by a
                // combining mark.
                //
                UnicodeCategory category1 = Char.GetUnicodeCategory(neighborhood[1]);
                if (category1 == UnicodeCategory.SpacingCombiningMark ||
                    category1 == UnicodeCategory.NonSpacingMark ||
                    category1 == UnicodeCategory.EnclosingMark)
                {
                    UnicodeCategory category0 = Char.GetUnicodeCategory(neighborhood[0]);

                    if (category0 != UnicodeCategory.Control &&
                        category0 != UnicodeCategory.Format &&
                        category0 != UnicodeCategory.OtherNotAssigned)
                    {
                        return true;
                    }
                }
            }

            return false;
        }
        internal object BuildObjectTree()
        {
            IAddChild root;

            switch (_type)
            {
            case ElementType.Table:
                root = new Table();
                break;

            case ElementType.TableRowGroup:
                root = new TableRowGroup();
                break;

            case ElementType.TableRow:
                root = new TableRow();
                break;

            case ElementType.TableCell:
                root = new TableCell();
                break;

            case ElementType.Paragraph:
                root = new Paragraph();
                break;

            case ElementType.Hyperlink:
                Hyperlink link = new Hyperlink();
                link.NavigateUri      = GetValue(NavigateUriProperty) as Uri;
                link.RequestNavigate += new RequestNavigateEventHandler(ClickHyperlink);
                AutomationProperties.SetHelpText(link, (String)this.GetValue(HelpTextProperty));
                AutomationProperties.SetName(link, (String)this.GetValue(NameProperty));
                root = link;
                break;

            default:
                Debug.Assert(false);
                root = null;
                break;
            }

            ITextPointer pos = ((ITextPointer)_start).CreatePointer();

            while (pos.CompareTo((ITextPointer)_end) < 0)
            {
                TextPointerContext tpc = pos.GetPointerContext(LogicalDirection.Forward);
                if (tpc == TextPointerContext.Text)
                {
                    root.AddText(pos.GetTextInRun(LogicalDirection.Forward));
                }
                else if (tpc == TextPointerContext.EmbeddedElement)
                {
                    root.AddChild(pos.GetAdjacentElement(LogicalDirection.Forward));
                }
                else if (tpc == TextPointerContext.ElementStart)
                {
                    object obj = pos.GetAdjacentElement(LogicalDirection.Forward);
                    if (obj != null)
                    {
                        root.AddChild(obj);
                        pos.MoveToNextContextPosition(LogicalDirection.Forward);
                        pos.MoveToElementEdge(ElementEdge.BeforeEnd);
                    }
                }

                pos.MoveToNextContextPosition(LogicalDirection.Forward);
            }
            return(root);
        }
        // Token: 0x060039BC RID: 14780 RVA: 0x00106178 File Offset: 0x00104378
        private static int SetFindTextAndFindTextPositionMap(ITextPointer startPosition, ITextPointer endPosition, ITextPointer navigator, LogicalDirection direction, bool matchLast, char[] findText, int[] findTextPositionMap)
        {
            Invariant.Assert(startPosition.CompareTo(navigator) <= 0);
            Invariant.Assert(endPosition.CompareTo(navigator) >= 0);
            int num  = 0;
            int num2 = 0;

            if (matchLast && num2 == 0)
            {
                findTextPositionMap[findTextPositionMap.Length - 1] = 0;
            }
            while ((matchLast ? startPosition.CompareTo(navigator) : navigator.CompareTo(endPosition)) < 0)
            {
                switch (navigator.GetPointerContext(direction))
                {
                case TextPointerContext.None:
                case TextPointerContext.ElementStart:
                case TextPointerContext.ElementEnd:
                    if (TextFindEngine.IsAdjacentToFormatElement(navigator, direction))
                    {
                        num++;
                    }
                    else if (!matchLast)
                    {
                        findText[num2]            = '\n';
                        findTextPositionMap[num2] = num2 + num;
                        num2++;
                    }
                    else
                    {
                        num2++;
                        findText[findText.Length - num2]            = '\n';
                        findTextPositionMap[findText.Length - num2] = num2 + num;
                    }
                    navigator.MoveToNextContextPosition(direction);
                    break;

                case TextPointerContext.Text:
                {
                    int num3 = navigator.GetTextRunLength(direction);
                    num3 = Math.Min(num3, findText.Length - num2);
                    if (!matchLast)
                    {
                        num3 = Math.Min(num3, navigator.GetOffsetToPosition(endPosition));
                        navigator.GetTextInRun(direction, findText, num2, num3);
                        for (int i = num2; i < num2 + num3; i++)
                        {
                            findTextPositionMap[i] = i + num;
                        }
                    }
                    else
                    {
                        num3 = Math.Min(num3, startPosition.GetOffsetToPosition(navigator));
                        navigator.GetTextInRun(direction, findText, findText.Length - num2 - num3, num3);
                        int num4 = findText.Length - num2 - 1;
                        for (int j = num2; j < num2 + num3; j++)
                        {
                            findTextPositionMap[num4--] = j + num + 1;
                        }
                    }
                    navigator.MoveByOffset(matchLast ? (-num3) : num3);
                    num2 += num3;
                    break;
                }

                case TextPointerContext.EmbeddedElement:
                    if (!matchLast)
                    {
                        findText[num2]            = '';
                        findTextPositionMap[num2] = num2 + num;
                        num2++;
                    }
                    else
                    {
                        num2++;
                        findText[findText.Length - num2]            = '';
                        findTextPositionMap[findText.Length - num2] = num2 + num;
                    }
                    navigator.MoveToNextContextPosition(direction);
                    break;
                }
                if (num2 >= findText.Length)
                {
                    break;
                }
            }
            if (!matchLast)
            {
                if (num2 > 0)
                {
                    findTextPositionMap[num2] = findTextPositionMap[num2 - 1] + 1;
                }
                else
                {
                    findTextPositionMap[0] = 0;
                }
            }
            return(num2);
        }
Ejemplo n.º 19
0
        // Returns the position preceeding the next text character in a specified
        // direction, or null if no such position exists.
        // The scan will halt if limit is encounted; limit may be null.
        private static ITextPointer GetNextTextPosition(ITextPointer position, ITextPointer limit, LogicalDirection direction, out char character)
        {
            bool foundText = false;

            character = (char)0;

            while (position != null &&
                   !foundText &&
                   (limit == null || position.CompareTo(limit) < 0))
            {
                switch (position.GetPointerContext(direction))
                {
                    case TextPointerContext.Text:
                        char[] buffer = new char[1];
                        position.GetTextInRun(direction, buffer, 0, 1);
                        character = buffer[0];
                        foundText = true;
                        break;

                    case TextPointerContext.ElementStart:
                    case TextPointerContext.ElementEnd:
                        if (TextSchema.IsFormattingType(position.GetElementType(direction)))
                        {
                            position = position.CreatePointer(+1);
                        }
                        else
                        {
                            position = null;
                        }
                        break;

                    case TextPointerContext.EmbeddedElement:
                    case TextPointerContext.None:
                    default:
                        position = null;
                        break;
                }
            }

            return position;
        }