private void Awake() { targetsDetector = GetComponent <ITargetsDetector>(); audioSource = GetComponent <AudioSource>(); }
private void getDependencies() { turretStats = GetComponentInParent <TurretStats>(); targetsDetector = GetComponent <ITargetsDetector>(); }
public override void InitializeComponent() { turretStats = GetComponentInParent <TurretStats>(); targetsDetector = GetComponent <ITargetsDetector>(); areTargetsInRange = false; }