Ejemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        ITakeDamage toDamage = other.GetComponent <ITakeDamage>();

        if (toDamage != null)
        {
            AudioManager.instance.Play("hit");
            toDamage.GetDamaged(damageAmount, Owner);
            gameObject.SetActive(false);
        }
    }