public void PopulateHP(IStatsVariables stats, IReadOnlyCollection <Effect> activeEffects)
        {
            var constitutionBonus = stats.Constitution() * 5;
            var maxHealthStat     = (int)activeEffects.GetPotencyFor(EffectTypes.HealthBonusAmount,
                                                                     EffectTypes.HealthBonusPercentage, constitutionBonus);

            stats.MaxHealth(maxHealthStat);
        }