Ejemplo n.º 1
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 public void Initialise(
     IStatePropertyBroker stateBroker)
 {
     CurrentScene = new ObservableStateProperty <ISceneReference>(stateBroker, null);
     LoadingState = new ObservableStateProperty <LoadingStates>(stateBroker, LoadingStates.Idle);
 }
Ejemplo n.º 2
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 public void Initialise(
     IStatePropertyBroker stateBroker)
 {
     GameplayState = new ObservableStateProperty <GameplayStates>(stateBroker, GameplayStates.Starting);
 }
Ejemplo n.º 3
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 public ActorStates(
     IStatePropertyBroker stateBroker)
 {
     MovingState = new ObservableStateProperty <MovingStates>(stateBroker, MovingStates.Idle);
 }