Ejemplo n.º 1
0
 public Sphere(TestableGameObject obj,
               IRigidBody body,
               ISphereCollider collider,
               [Resource("mesh/sphere")] TestableGameObject sphere)
 {
     this.obj                = obj;
     this.collider           = collider;
     this.body               = body;
     sphere.transform.Parent = obj.transform;
 }
Ejemplo n.º 2
0
 public Sphere(TestableGameObject obj,
     IRigidBody body,
     ISphereCollider collider,
     [Resource("mesh/sphere")] TestableGameObject sphere)
 {
     this.obj = obj;
     this.collider = collider;
     this.body = body;
     sphere.transform.Parent = obj.transform;
 }
Ejemplo n.º 3
0
    public TestableExample(TestableGameObject parent, ISphereCollider collider, IRigidBody body,
                           IResourceLoader loader) : base(parent)
    {
        this.collider = collider;
        this.body     = body;

        this.collider.radius = 5.0f;
        this.body.mass       = 4.0f;

        loader.instantiate("Sphere").transform.Parent = Obj.transform;
    }