public override void Setup() { unlockedApps.Add(new AppInfo("微信", "wechat")); unlockedApps.Add(new AppInfo("邮箱", "email")); unlockedApps.Add(new AppInfo("地图", "maps")); unlockedApps.Add(new AppInfo("购物", "taobao")); unlockedApps.Add(new AppInfo("微博", "weibo")); ScheduleDict.Add("fitness1", new ScheduleInfo("fitness1", "fitness1", "健身达人1")); ScheduleDict.Add("fitness2", new ScheduleInfo("fitness2", "fitness2", "健身达人2")); ScheduleDict.Add("fitness3", new ScheduleInfo("fitness3", "fitness3", "健身达人3")); ScheduleDict.Add("fitness4", new ScheduleInfo("fitness4", "fitness4", "健身达人4")); ScheduleDict.Add("fitness5", new ScheduleInfo("fitness5", "fitness5", "健身达人5")); ScheduleDict.Add("fitness6", new ScheduleInfo("fitness6", "fitness6", "健身达人6")); ScheduleDict.Add("fitness7", new ScheduleInfo("fitness7", "fitness7", "健身达人7")); ScheduleDict.Add("fitness8", new ScheduleInfo("fitness8", "fitness8", "健身达人8")); choices.Add("fitness1"); choices.Add("fitness2"); choices.Add("fitness3"); choices.Add("fitness4"); choices.Add("fitness8"); ScheduleMax = 10; OverDueSchedule = 3; Schedules = new string[ScheduleMax]; pEventMgr = GameMain.GetInstance().GetModule <SpeEventMgr>(); pCardMdl = GameMain.GetInstance().GetModule <CardDeckModule>(); pCoreMgr = GameMain.GetInstance().GetModule <CoreManager>(); pSkillTreeMgr = GameMain.GetInstance().GetModule <SkillTreeMgr>(); }
public override void Init() { pUIMgr = GameMain.GetInstance().GetModule <UIMgr> (); rm = GameMain.GetInstance().GetModule <RoleModule>(); pEventMgr = GameMain.GetInstance().GetModule <SpeEventMgr>(); mainUI = pUIMgr.ShowPanel("UIMain") as UIMainCtrl; }
public override void Init(GameModeInitData initData) { pUIMgr = GameMain.GetInstance().GetModule <UIMgr> (); rm = GameMain.GetInstance().GetModule <RoleModule>(); pEventMgr = GameMain.GetInstance().GetModule <SpeEventMgr>(); mainUI = pUIMgr.ShowPanel("UIMain") as UIMainCtrl; MainGMInitData realData = initData as MainGMInitData; if (realData != null) { if (realData.isNextTurn) { NextTurn(); } } }