public void Create(WeaponType weaponType)
 {
     soldier = SoldierFlyweightFactory.Soldier(weaponType);
     gameObject.AddComponent <BoxCollider>();
 }
 public void Create(WeaponType weaponType)
 {
     soldier = SoldierFlyweightFactory.Soldier(weaponType);
     gameObject.AddComponent<BoxCollider>();
 }