internal void FireOnConnected(BaseSocketConnection connection)
 {
     if (connection.Active)
     {
         FSocketService.OnConnected(new ConnectionEventArgs(connection));
     }
 }
 public override void ChannelActive(IChannelHandlerContext context)
 {
     if (_logger.IsEnabled(LogLevel.Debug))
     {
         _logger.LogDebug("通信接通");
     }
     _service.OnConnected(context);
 }
Ejemplo n.º 3
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 public override void ChannelActive(IChannelHandlerContext context)
 {
     _service.OnConnected(new SocketContext <TMessage>(context.Channel));
     base.ChannelActive(context);
 }