public AIGame(IntelligentSnake snake, Map map, GameRules gameRules, Reward reward, IDisplay display, int snakeSpeedInMilliseconds, ISnakeBot snakeBot) : base(map, gameRules, reward, display, snakeSpeedInMilliseconds) { _snake = snake; _snakeBot = snakeBot; }
public GameCreator(IConfigProvider configProvider, IDisplay display, ISnakeBot snakeBot) { _configProvider = configProvider; _display = display; _snakeBot = snakeBot; }