Ejemplo n.º 1
0
        public void Step(SimulationModel.Key key, ISimulationAccess access)
        {
            long now = curTime + 1;

            curTime = now;
            if (Debug)
            {
                Console.WriteLine("step simulation {0}", now);
            }

            ClearDirty(key, access);

            while (events.Count > 0 && events.Peek().when == now)
            {
                SetEvent evnt = events.Dequeue();
                Port     p    = evnt.port;
                Value    cur  = p.GetDrivenValue(key);
                if (Debug)
                {
                    Console.WriteLine("  {0}: drive {1} onto {2}, mark {3}", evnt.when, evnt.value, evnt.port, p.Subnet);
                }
                if (!cur.Equals(evnt.value))
                {
                    p.SetDrivenValue(key, evnt.value);
                    dirtyNets.Add(p.Subnet);
                }
            }

            ClearDirty(key, access);

            anyDirty = events.Count > 0 || dirtyNets.Count > 0 || dirtyInstances.Count > 0;
        }
Ejemplo n.º 2
0
        private void ClearDirty(SimulationModel.Key key, ISimulationAccess access)
        {
            HashSet <Subnet>   nets      = dirtyNets;
            HashSet <Instance> instances = dirtyInstances;

            if (nets != null && nets.Count > 0)
            {
                dirtyNets = new HashSet <Subnet>();
                foreach (Subnet net in nets)
                {
                    if (Debug)
                    {
                        Console.Write("  net {0} /", net);
                    }
                    Value v = null;
                    foreach (Port p in net.Drivers)
                    {
                        Value u = p.GetDrivenValue(key);
                        if (Debug)
                        {
                            Console.Write("{0}/", u);
                        }
                        v = v == null ? u : v.Resolve(u);
                    }
                    if (Debug)
                    {
                        Console.WriteLine("-> {0}", v);
                    }
                    if (v == null)
                    {
                        int w = net.Width;
                        v = Value.Create(Value.U, w == 0 ? 1 : w);
                    }
                    net.SetValue(key, v);
                    foreach (Port p in net.Readers)
                    {
                        instances.Add(p.Instance);
                    }
                }
            }

            if (instances != null && instances.Count > 0)
            {
                InstanceEvent evnt   = new InstanceEvent(InstanceEvent.Types.InstanceDirty);
                InstanceState iState = new InstanceState(access, null);
                dirtyInstances = new HashSet <Instance>();
                foreach (Instance instance in instances)
                {
                    if (Debug)
                    {
                        Console.WriteLine("  propagate instance {0}", instance);
                    }
                    iState.Instance = instance;
                    instance.HandleEvent(evnt, iState);
                }
            }
        }
Ejemplo n.º 3
0
        private void LinkPortTo(ISimulationAccess sim, Port port, Node nDesired)
        {
            Node        nCurrent = null;
            List <Node> nRemove  = null;

            foreach (Node n in port.Neighbors)
            {
                if (n is Port)
                {
                    // ignore - this is a link to the submodule's circuit
                }
                else if (nCurrent == null)
                {
                    nCurrent = n;
                }
                else
                {
                    if (nRemove == null)
                    {
                        nRemove = new List <Node>();
                    }
                    nRemove.Add(n);
                }
            }
            if (nRemove != null)
            {
                foreach (Node n in nRemove)
                {
                    if (Debug)
                    {
                        Console.WriteLine("    remove link {0}-{0}", port, n);
                    }
                    sim.RemoveLink(new Link(port, n));
                }
            }
            if (nDesired != nCurrent)
            {
                if (nCurrent != null)
                {
                    if (Debug)
                    {
                        Console.WriteLine("    remove link {0}-{1}", port, nCurrent);
                    }
                    sim.RemoveLink(new Link(port, nCurrent));
                }
                if (nDesired != null)
                {
                    if (Debug)
                    {
                        Console.WriteLine("    add link {0}-{1}", port, nDesired);
                    }
                    sim.AddLink(new Link(port, nDesired));
                }
            }
        }
Ejemplo n.º 4
0
        public Value GetValueAt(ILayoutAccess layout, ISimulationAccess sim, Location loc)
        {
            layout.CheckReadAccess();
            sim.CheckReadAccess();
            LayoutNode sup = layout.FindNode(loc);

            if (nodeMap.ContainsKey(sup))
            {
                return(sim.Get(nodeMap[sup]));
            }
            else
            {
                return(Value.X);
            }
        }
Ejemplo n.º 5
0
        private void Clear()
        {
            Transaction       xn  = new Transaction();
            ISimulationAccess sim = xn.RequestWriteAccess(simModel);

            using (xn.Start()) {
                foreach (Instance i in instanceMap.Values)
                {
                    sim.RemoveInstance(i);
                }
                foreach (Node u in nodeMap.Values)
                {
                    foreach (Link link in u.Links)
                    {
                        sim.RemoveLink(link);
                    }
                }
            }
        }
Ejemplo n.º 6
0
 private bool Send(PokeEventType type, IPointerEvent evnt)
 {
     if (poking != null)
     {
         Pokeable    dest     = poking.Component as Pokeable;
         Location    loc      = pokingLocation;
         MyPokeEvent pokeEvnt = new MyPokeEvent(type, evnt.X - loc.X, evnt.Y - loc.Y, evnt);
         dest.ProcessPokeEvent(pokeEvnt);
         if (pokeEvnt.pokeRejected)
         {
             return(false);
         }
         if (pokeEvnt.StateUpdate != null || pokeEvnt.repropagateRequested)
         {
             Transaction       xn  = new Transaction();
             ISimulationAccess sim = xn.RequestWriteAccess(layoutModel.LayoutSim.SimulationModel);
             using (xn.Start()) {
                 if (pokeEvnt.StateUpdate != null)
                 {
                     pokeEvnt.StateUpdate(new InstanceState(sim, poking));
                 }
                 if (pokeEvnt.repropagateRequested)
                 {
                     sim.MarkInstanceDirty(poking);
                 }
             }
         }
         if (pokeEvnt.pokeRejected)   // may be rejected within StateUpdate
         {
             return(false);
         }
         if (pokeEvnt.viewRequested != null)
         {
             layoutModel.RequestView(pokeEvnt.viewRequested, pokeEvnt.viewSimulation);
         }
         return(true);
     }
     else
     {
         return(false);
     }
 }
Ejemplo n.º 7
0
        private void RenewPortLinks(ILayoutAccess subLayout, ISimulationAccess sim)
        {
            IEnumerator <Port>      ports = this.Ports.GetEnumerator();
            IEnumerator <Component> pins  = subLayout.Pins.GetEnumerator();

            while (ports.MoveNext() && pins.MoveNext())
            {
                Port      compPort    = ports.Current;
                Component pin         = pins.Current;
                Instance  pinInstance = subSimulation.GetInstance(subLayout, pin);
                if (pinInstance != null)
                {
                    Port pinPort = null;
                    foreach (Port tempPinPort in pinInstance.Ports)
                    {
                        pinPort = tempPinPort;
                        break;
                    }
                    List <Link> toRemove = new List <Link>(2);
                    foreach (Node nbr in pinPort.Neighbors)
                    {
                        if (nbr is Port && nbr != compPort)
                        {
                            toRemove.Add(new Link(pinPort, nbr));
                        }
                    }
                    foreach (Node nbr in compPort.Neighbors)
                    {
                        if (nbr is Port && nbr != pinPort)
                        {
                            toRemove.Add(new Link(compPort, nbr));
                        }
                    }
                    foreach (Link outLink in toRemove)
                    {
                        sim.RemoveLink(outLink);
                    }
                    sim.AddLink(new Link(compPort, pinPort));
                }
            }
        }
Ejemplo n.º 8
0
        protected override void HandleEventHook(InstanceEvent evnt, IInstanceState state)
        {
            SimulationModel simModel = null;

            if (evnt is SimulationInstanceEvent)
            {
                simModel = ((SimulationInstanceEvent)evnt).SimulationModel;
            }
            if (evnt.Type == InstanceEvent.Types.InstanceAdded)
            {
                Transaction       xn        = new Transaction();
                ILayoutAccess     subLayout = xn.RequestReadAccess(subLayoutModel);
                ISimulationAccess sim       = xn.RequestWriteAccess(simModel);
                using (xn.Start()) {
                    subSimulation = new LayoutSimulation(simModel, subLayoutModel);
                    subSimulation.SetActivated(true);
                    RenewPortLinks(subLayout, sim);
                }
            }
            else if (evnt.Type == InstanceEvent.Types.InstancePortsChanged)
            {
                if (simModel == null)
                {
                    simModel = subSimulation.SimulationModel;
                }
                if (subLayoutModel == null || simModel == null)
                {
                    return;
                }
                Transaction       xn        = new Transaction();
                ILayoutAccess     subLayout = xn.RequestReadAccess(subLayoutModel);
                ISimulationAccess sim       = xn.RequestWriteAccess(simModel);
                using (xn.Start()) {
                    RenewPortLinks(subLayout, sim);
                }
            }
            else if (evnt.Type == InstanceEvent.Types.InstanceRemoved)
            {
                subSimulation.SetActivated(false);
            }
        }
Ejemplo n.º 9
0
 private void Run()
 {
     while (true)
     {
         Transaction       xn      = new Transaction();
         ISimulationAccess testSim = xn.RequestReadAccess(simModel);
         using (xn.Start()) {
             while (!testSim.IsStepPending() && !stopRequested)
             {
                 xn.WaitForModify(testSim, monitor, () => stopRequested);
             }
         }
         if (stopRequested)
         {
             break;
         }
         xn = new Transaction();
         ISimulationAccess stepSim = xn.RequestWriteAccess(simModel);
         using (xn.Start()) {
             stepSim.StepSimulation();
         }
     }
 }
Ejemplo n.º 10
0
        public static List <Subnet> UpdateNets(SimulationModel.Key key, ISimulationAccess model, List <Subnet> oldNets)
        {
            if (key == null)
            {
                throw new ArgumentException("key needed");
            }

            if (Debug)
            {
                Console.WriteLine("Update subnets");
            }

            foreach (Node node in model.Nodes)
            {
                node.SetTempSubnet(key, null);
            }

            List <Subnet> sortedNets = new List <Subnet>(oldNets);

            sortedNets.Sort((n0, n1) => n1.nodes.Count - n0.nodes.Count);
            List <Subnet> allNewNets = new List <Subnet>();

            foreach (Subnet oldNet in sortedNets)
            {
                List <Subnet> newNets     = new List <Subnet>();
                int           largestSize = 0;
                Subnet        largestNet  = null;
                foreach (Node node in oldNet.nodes)
                {
                    if (node.TempSubnet == null)
                    {
                        Subnet net = FindSubnetFrom(key, node);
                        newNets.Add(net);
                        int netSize = net.nodes.Count;
                        if (netSize > largestSize)
                        {
                            largestSize = netSize;
                            largestNet  = net;
                        }
                    }
                }
                if (largestNet == null)
                {
                    // no nets identified, so nothing to do
                    if (Debug)
                    {
                        Console.WriteLine("   {0} deleted", oldNet);
                    }
                }
                else if (newNets.Count == 1 && EqualsListsShallow(oldNet.nodes, newNets[0].nodes))
                {
                    if (Debug)
                    {
                        Console.WriteLine("   {0} unchanged: drivers {1} readers {2} nodes {3}", oldNet,
                                          ",".JoinObjectStrings(oldNet.drivers), ",".JoinObjectStrings(oldNet.readers),
                                          ",".JoinObjectStrings(oldNet.nodes));
                    }
                    allNewNets.Add(oldNet); // just keep the old net, since they're identical
                }
                else
                {
                    oldNet.nodes = largestNet.nodes;
                    foreach (Subnet rawNet in newNets)
                    {
                        Subnet newNet = rawNet == largestNet ? oldNet : rawNet;
                        allNewNets.Add(newNet);
                        ProcessPortsAndSetSubnets(key, newNet);
                        key.Engine.AddDirtyNet(newNet);
                        if (Debug)
                        {
                            Console.WriteLine("   {0} to {1}: drivers {2} readers {3} nodes {4}", oldNet, newNet,
                                              ",".JoinObjectStrings(newNet.drivers), ",".JoinObjectStrings(newNet.readers),
                                              ",".JoinObjectStrings(newNet.nodes));
                        }
                    }
                }
            }
            foreach (Node node in model.Nodes)
            {
                if (node.TempSubnet == null)
                {
                    Subnet net = FindSubnetFrom(key, node);
                    allNewNets.Add(net);
                    ProcessPortsAndSetSubnets(key, net);
                    if (Debug)
                    {
                        Console.WriteLine("dflt net {0}: drivers {1}, readers {2}, nodes {3}", net,
                                          ",".JoinObjectStrings(net.drivers), ",".JoinObjectStrings(net.readers),
                                          ",".JoinObjectStrings(net.nodes));
                    }
                }
            }

            return(allNewNets);
        }
Ejemplo n.º 11
0
        protected override void PaintModel(IPaintbrush pb)
        {
            repainter.NotifyRepainted();
            LayoutModel      layoutModel = this.Layout;
            LayoutSimulation layoutSim   = this.LayoutSim;

            if (layoutModel == null)
            {
                return;
            }
            if (layoutSim.LayoutModel != layoutModel)
            {
                Console.Error.WriteLine("layoutSim and layoutModel do not match");
                return;
            }
            ComponentPainter  ip       = new ComponentPainter(pb, null);
            bool              noHidden = hidden.Count == 0;
            Transaction       xn       = new Transaction();
            ISimulationAccess sim      = xn.RequestReadAccess(layoutSim.SimulationModel);
            ILayoutAccess     layout   = xn.RequestReadAccess(layoutModel);

            using (xn.Start()) {
                using (IPaintbrush pbSub = pb.Create()) {
                    pbSub.StrokeWidth = Constants.WIRE_WIDTH;
                    foreach (WireSegment wire in layout.Wires)
                    {
                        Value val0 = layoutSim.GetValueAt(layout, sim, wire.End0);
                        pbSub.Color = Constants.GetColorFor(val0);
                        pbSub.StrokeLine(wire.End0.X, wire.End0.Y, wire.End1.X, wire.End1.Y);
                    }
                }

                InstanceState state = new InstanceState(sim, null);
                ip.InstanceState = state;
                foreach (Component component in layout.Components)
                {
                    if (noHidden || !hidden.Contains(component))
                    {
                        Location loc = component.GetLocation(layout);
                        using (IPaintbrush pbSub = pb.Create()) {
                            pbSub.TranslateCoordinates(loc.X, loc.Y);
                            ip.Paintbrush  = pbSub;
                            state.Instance = layoutSim.GetInstance(layout, component);
                            component.Paint(ip);
                        }
                    }
                }

                using (IPaintbrush pbSub = pb.Create()) {
                    foreach (Location loc in WiringPoints.SolderPoints)
                    {
                        Value val = layoutSim.GetValueAt(layout, sim, loc);
                        pbSub.Color = Constants.GetColorFor(val);
                        if (noHidden || WiringPoints.IsSolderPoint(loc, hidden))
                        {
                            pbSub.FillCircle(loc.X, loc.Y, Constants.SOLDER_RADIUS);
                        }
                    }
                }
            }
        }
Ejemplo n.º 12
0
 public InstanceState(ISimulationAccess access, Instance instance)
 {
     this.access   = access;
     this.Instance = instance;
 }
Ejemplo n.º 13
0
        private void Configure(ILayoutAccess layout)
        {
            activated = true;
            Transaction       xn  = new Transaction();
            ISimulationAccess sim = xn.RequestWriteAccess(simModel);

            if (layout == null)
            {
                layout = xn.RequestReadAccess(this.LayoutModel);
            }
            using (xn.Start()) {
                foreach (LayoutNode node in layout.Nodes)
                {
                    if (!nodeMap.ContainsKey(node))
                    {
                        nodeMap[node] = new Node();
                    }
                }
                foreach (Component comp in layout.Components)
                {
                    if (!instanceMap.ContainsKey(comp))
                    {
                        Instance instance = comp.CreateInstance();
                        instanceMap[comp] = instance;
                        sim.AddInstance(instance);
                    }
                }
                if (Debug)
                {
                    Console.WriteLine("Circuit edited");
                }
                foreach (Component comp in layout.Components)
                {
                    Location compLoc  = comp.GetLocation(layout);
                    String   cstr     = null;
                    Instance instance = instanceMap[comp];
                    IEnumerator <ConnectionPoint> conns = comp.Connections.GetEnumerator();
                    IEnumerator <Port>            ports = instance.Ports.GetEnumerator();
                    int i = -1;
                    while (conns.MoveNext() && ports.MoveNext())
                    {
                        i++;
                        ConnectionPoint conn    = conns.Current;
                        Port            port    = ports.Current;
                        Location        connLoc = compLoc.Translate(conn.Dx, conn.Dy);
                        if (Debug)
                        {
                            if (i == 0)
                            {
                                cstr = String.Format("{0}[{1}]", comp.GetType().Name, compLoc.ToString());
                            }
                            else
                            {
                                cstr = String.Format("{0," + cstr.Length + "}", "");
                            }
                            Console.WriteLine("  {0}.{1}: {2} [{3}]", cstr, i, layout.FindNode(connLoc), connLoc);
                        }
                        LinkPortTo(sim, port, nodeMap[layout.FindNode(connLoc)]);
                    }
                }
            }
        }