private void ExecuteSearchShooterCommand(string obj) { int shooterNumber; if (int.TryParse(obj, out shooterNumber)) { Shooter shooter = _shooterDatastore.FindByShooterNumber(shooterNumber); if (shooter != null) { if (shooter.PersonId != null) { UiShooter uiShooter = UiBusinessObjectMapper.ToUiShooter(shooter).FetchPerson(_personDatastore.FindById((int)shooter.PersonId)); CurrentShooterLabel = string.Format("{0} {1} ({2})", uiShooter.LastName, uiShooter.FirstName, uiShooter.ShooterNumber); } int shooterId = shooter.ShooterId; List <UiSession> session = _sessionDatastore.FindByShooterId(shooterId).Select(UiBusinessObjectMapper.ToUiSession).ToList(); session.ForEach(_ => { if (_.ProgramItemId != null) { _.ProgramDescription = string.Format("{0}", _programItemDatastore.FindById((int)_.ProgramItemId).ProgramName); } }); UiSessions = new ObservableCollection <UiSession>(session); SelectedUiSession = UiSessions.FirstOrDefault(); } } }
private void RegisterDeleteShooterDialog(IShooterDataStore shooterDataStore) { _messenger.Register <DeleteShooterDialogMessage>(this, x => { YesNoMessageBoxViewModel vm = new YesNoMessageBoxViewModel { DefaultYes = false, Caption = "Schütze löschen?", Message = string.Format("Möchtest du den Schützen '{0}' wirklich löschen?", x.ShooterNumber) }; IWindow w = _vs.ExecuteFunction <YesNoMessageBoxViewModel, IWindow>((IWindow)Current.MainWindow, vm); bool?result = w.ShowDialog(); if (!result.HasValue || !result.Value) { return; } Shooter shooter = shooterDataStore.FindByShooterNumber(x.ShooterNumber); shooterDataStore.Delete(shooter); _messenger.Send(new RefreshDataFromRepositoriesMessage()); }); }
private void ShootingRangeOnPrch(object sender, PrchEventArgs e) { Shooter shooter = _shooterDataStore.FindByShooterNumber(e.ShooterNumber); if (shooter == null) { LogMessage(string.Format("ShooterNumber {0} not available. Creating shooter...", e.ShooterNumber)); shooter = CreateUnknownShooter(e.ShooterNumber); } if (_sessionsOngoing.ContainsKey(e.LaneNumber)) { _sessionsOngoing.Remove(e.LaneNumber); } _sessionsAwaitingProgramNumber.Add(e.LaneNumber, new Session { LaneNumber = e.LaneNumber, ShooterId = shooter.ShooterId, }); }
private void RegisterDeleteShooterDialog(IShooterDataStore shooterDataStore) { _messenger.Register<DeleteShooterDialogMessage>(this, x => { YesNoMessageBoxViewModel vm = new YesNoMessageBoxViewModel { DefaultYes = false, Caption = "Schütze löschen?", Message = string.Format("Möchtest du den Schützen '{0}' wirklich löschen?", x.ShooterNumber) }; IWindow w = _vs.ExecuteFunction<YesNoMessageBoxViewModel, IWindow>((IWindow) Current.MainWindow, vm); bool? result = w.ShowDialog(); if (!result.HasValue || !result.Value) return; Shooter shooter = shooterDataStore.FindByShooterNumber(x.ShooterNumber); shooterDataStore.Delete(shooter); _messenger.Send(new RefreshDataFromRepositoriesMessage()); }); }