public GameScene(ISceneLoader sceneLoader)
 {
     sceneLoader.loadScene();
     this.floorLayer = sceneLoader.getFloorLayer();
     this.obstacleLayer = sceneLoader.getObstacleLayer();
     this.roleLayer = sceneLoader.getRoleLayer();
     this.shelterLayer = sceneLoader.getShelterLayer();
     this.boxLayer = sceneLoader.getBoxLayer();
     this.bombLayer = sceneLoader.getBombLayer();
     this.backgroundColor = sceneLoader.getBackgroundColor();
     this.tileWidth = sceneLoader.getTileWidth();
     this.tileHeight = sceneLoader.getTileHeight() ;
     this.width = sceneLoader.getWidth();
     this.height = sceneLoader.getHeight();
 }