/// <summary> /// Serializes the object and writes it to the output. /// </summary> /// <param name="output">Savable Output</param> public override void Write(ISavableWriter output) { base.Write(output); output.WriteExternal <Material>("Material", _material); output.WriteSavable <MeshData>("MeshData", _meshData); output.WriteSavable <BoundingVolume>("ModelBound", _modelBound); }