Ejemplo n.º 1
0
        public static void Library()
        {
            SA_EditorGUILayout.Header("LIBRARIES");


            EditorGUILayout.BeginHorizontal();
            EditorGUI.indentLevel++;
            ISD_Settings.Instance.IsDefLibrariesOpen = EditorGUILayout.Foldout(ISD_Settings.Instance.IsDefLibrariesOpen, "Default Unity Libraries (2 Enabled)");
            EditorGUI.indentLevel--;
            EditorGUILayout.EndHorizontal();

            if (ISD_Settings.Instance.IsDefLibrariesOpen)
            {
                EditorGUILayout.BeginVertical(GUI.skin.box);

                SA_EditorGUILayout.SelectableLabel("libiPhone-lib.a", "");
                SA_EditorGUILayout.SelectableLabel("libiconv.2.dylib", "");

                EditorGUILayout.EndVertical();


                EditorGUILayout.Space();
            }
            EditorGUILayout.Space();
            SA_EditorGUILayout.HorizontalLine();


            EditorGUILayout.LabelField("Custom Libraries", EditorStyles.boldLabel);
            SA_EditorGUILayout.ReorderablList(ISD_Settings.Instance.Libraries,
                                              (ISD_Library lib) => {
                if (lib.IsOptional)
                {
                    return(lib.Name + "    (Optional)");
                }
                else
                {
                    return(lib.Name);
                }
            },
                                              (ISD_Library lib) => {
                lib.IsOptional = SA_EditorGUILayout.ToggleFiled("Optional", lib.IsOptional, SA_StyledToggle.ToggleType.YesNo);
            }
                                              );



            EditorGUILayout.BeginHorizontal();
            EditorStyles.popup.fixedHeight = 20;
            NewLibraryIndex = EditorGUILayout.Popup(NewLibraryIndex, ISD_LibHandler.BaseLibrariesArray());

            if (GUILayout.Button("Add Library", GUILayout.Height(20)))
            {
                ISD_iOSLibrary type = (ISD_iOSLibrary)ISD_LibHandler.enumValueOf(ISD_LibHandler.BaseLibrariesArray()[NewLibraryIndex]);
                NewLibraryIndex = 0;
                ISD_API.AddLibrary(type);
            }

            EditorGUILayout.EndHorizontal();
            SA_EditorGUILayout.HorizontalLine();
        }
Ejemplo n.º 2
0
 /// <summary>
 /// Removes the library.
 /// </summary>
 /// <param name="library">Library type.</param>
 public static void RemoveLibrary(ISD_iOSLibrary library)
 {
     foreach (var item in ISD_Settings.Instance.Libraries)
     {
         if (item.Type == library)
         {
             ISD_Settings.Instance.Libraries.Remove(item);
             break;
         }
     }
 }
Ejemplo n.º 3
0
 public static string stringValueOf(ISD_iOSLibrary value)
 {
                 #if !UNITY_WSA
     FieldInfo fi = value.GetType().GetField(value.ToString());
     DescriptionAttribute[] attributes =
         (DescriptionAttribute[])fi.GetCustomAttributes(typeof(DescriptionAttribute), false);
     if (attributes.Length > 0)
     {
         return(attributes[0].Description);
     }
     else
     {
         return(value.ToString());
     }
                 #else
     return(string.Empty);
                 #endif
 }
Ejemplo n.º 4
0
        //--------------------------------------
        // Libraries
        //--------------------------------------


        /// <summary>
        /// Adds a system library dependency.
        ///
        /// The function assumes system library are located in System/Library/Frameworks folder
        /// in the SDK source tree. The library is added to Frameworks logical folder in the project.
        /// </summary>
        /// <param name="library">The name of the library.</param>
        /// <param name="weak"><c>True</c> if the framework is optional (i.e. weakly linked), <c>false</c> if the framework is required.</param>
        public static void AddLibrary(ISD_iOSLibrary library, bool weak = false)
        {
            AddLibrary(new ISD_Library(library, weak));
        }
        public void Frameworks()
        {
            Texture2D framework_icon = SA_EditorAssets.GetTextureAtPath(ISD_Skin.ICONS_PATH + "frameworks.png");

            using (new SA_WindowBlockWithIndent(new GUIContent("Frameworks", framework_icon))) {
                IsDefFrameworksOpen = EditorGUILayout.Foldout(IsDefFrameworksOpen, "Show Default Unity Frameworks (17 Enabled)");
                if (IsDefFrameworksOpen)
                {
                    int indentLevel = EditorGUI.indentLevel;
                    EditorGUI.indentLevel = 0;
                    using (new SA_GuiBeginHorizontal()) {
                        GUILayout.Space(30);

                        using (new SA_GuiBeginVertical(GUI.skin.box)) {
                            foreach (ISD_Framework framework in ISD_FrameworkHandler.DefaultFrameworks)
                            {
                                SA_EditorGUILayout.SelectableLabel(framework.Type.ToString() + ".framework", "");
                            }
                        }
                    }

                    EditorGUI.indentLevel = indentLevel;
                    EditorGUILayout.Space();
                }


                IsDefLibrariesOpen = EditorGUILayout.Foldout(IsDefLibrariesOpen, "Default Unity Libraries (2 Enabled)");
                if (IsDefLibrariesOpen)
                {
                    int indentLevel = EditorGUI.indentLevel;
                    EditorGUI.indentLevel = 0;
                    using (new SA_GuiBeginHorizontal()) {
                        GUILayout.Space(30);

                        using (new SA_GuiBeginVertical(GUI.skin.box)) {
                            SA_EditorGUILayout.SelectableLabel("libiPhone-lib.a", "");
                            SA_EditorGUILayout.SelectableLabel("libiconv.2.dylib", "");
                        }
                    }
                    EditorGUI.indentLevel = indentLevel;


                    EditorGUILayout.Space();
                }

                //Frameworks List
                SA_EditorGUILayout.ReorderablList(ISD_Settings.Instance.Frameworks,
                                                  (ISD_Framework framework) => {
                    if (framework.IsOptional && framework.IsEmbeded)
                    {
                        return(framework.Name + "       (Optional & Embeded)");
                    }
                    else if (framework.IsOptional)
                    {
                        return(framework.Name + "        (Optional)");
                    }
                    else if (framework.IsEmbeded)
                    {
                        return(framework.Name + "        (Embeded)");
                    }
                    else
                    {
                        return(framework.Name);
                    }
                },
                                                  (ISD_Framework framework) => {
                    framework.IsOptional = SA_EditorGUILayout.ToggleFiled("Optional", framework.IsOptional, SA_StyledToggle.ToggleType.YesNo);
                    framework.IsEmbeded  = SA_EditorGUILayout.ToggleFiled("Embeded", framework.IsEmbeded, SA_StyledToggle.ToggleType.YesNo);
                }
                                                  );

                //Libraries List
                SA_EditorGUILayout.ReorderablList(ISD_Settings.Instance.Libraries,
                                                  (ISD_Library lib) => {
                    if (lib.IsOptional)
                    {
                        return(lib.Name + "    (Optional)");
                    }
                    else
                    {
                        return(lib.Name);
                    }
                },
                                                  (ISD_Library lib) => {
                    lib.IsOptional = SA_EditorGUILayout.ToggleFiled("Optional", lib.IsOptional, SA_StyledToggle.ToggleType.YesNo);
                }
                                                  );



                //Add New Framework
                EditorGUILayout.BeginHorizontal();
                NewBaseFrameworkIndex = EditorGUILayout.Popup(NewBaseFrameworkIndex, ISD_FrameworkHandler.BaseFrameworksArray());

                if (GUILayout.Button("Add Framework", EditorStyles.miniButton, GUILayout.Width(100)))
                {
                    var type = ISD_FrameworkHandler.BaseFrameworksArray()[NewBaseFrameworkIndex];
                    NewBaseFrameworkIndex = 0;

                    ISD_Framework f = new ISD_Framework(type);
                    ISD_API.AddFramework(f);
                }
                EditorGUILayout.EndHorizontal();


                //Add New Library
                EditorGUILayout.BeginHorizontal();
                NewLibraryIndex = EditorGUILayout.Popup(NewLibraryIndex, ISD_LibHandler.BaseLibrariesArray());

                if (GUILayout.Button("Add Library", EditorStyles.miniButton, GUILayout.Width(100)))
                {
                    ISD_iOSLibrary type = (ISD_iOSLibrary)ISD_LibHandler.enumValueOf(ISD_LibHandler.BaseLibrariesArray()[NewLibraryIndex]);
                    NewLibraryIndex = 0;
                    ISD_API.AddLibrary(type);
                }

                EditorGUILayout.EndHorizontal();
            }
        }
Ejemplo n.º 6
0
 public ISD_Library(ISD_iOSLibrary lib, bool optional = false)
 {
     Type       = lib;
     IsOptional = optional;
 }