Ejemplo n.º 1
0
        protected override void OnDrawItem(DrawItemEventArgs e)
        {
            if (e.Index != -1)
            {
                IResourceRenderer renderer = Items[e.Index] as IResourceRenderer;

                Brush brush = null;

                if (e.Index % 2 == 0)
                {
                    brush = evenBrush;
                }
                else
                {
                    brush = oddBrush;
                }

                if ((e.State & DrawItemState.Selected) == DrawItemState.Selected)
                {
//					using ( LinearGradientBrush lgbr = new LinearGradientBrush( new Point( 0, e.Bounds.Y - 1), new Point( 0, e.Bounds.Bottom ),Color.White, Color.Red ) )
                    using (LinearGradientBrush lgbr = new LinearGradientBrush(new Point(e.Bounds.X - 1, 0), new Point(e.Bounds.Right, 0), Color.White, Color.Blue))
                        e.Graphics.FillRectangle(lgbr, e.Bounds);
                }
                else
                {
                    e.Graphics.FillRectangle(brush, e.Bounds);
                }

                e.Graphics.DrawImage(renderer.RenderContent, e.Bounds.X + 3, e.Bounds.Y);
            }
        }
        void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr)
        {
            worldRenderer = wr;

            resourceRenderer = w.WorldActor.TraitsImplementing <IResourceRenderer>()
                               .Single(r => info.Types.Overlaps(r.ResourceTypes));
        }