public override void BindData(int currentIndex, Room data) { _data = data; if (data == null) { // 如果没有数据的话,应该怎么显示房间按钮呢? // 房间可以不显示,但是是不是要显示在线人数。 return; } // 载入人数和底注。 BaseMoney.SetCurrency(_data.base_money, CurrencyType.GOLDEN_EGG); PlayerCount.text = "" + data.current_player_num; // 载入房间图片。 if (string.IsNullOrEmpty(data.room_pic)) { RoomPic.Reset(); } else { var resourcePath = GetAssetBundleByPicNameMap.GetAssetBundleName(data.room_pic); RoomPic.SetTargetPic(data.room_pic, resourcePath, data.room_pic_url); } if (data.type == RoomType.Ad) { RoomContainer.SetActive(false); TagContainer.SetActive(false); var hintItem = data.hint_item; if (hintItem != null && !string.IsNullOrEmpty(hintItem.content_pic)) { var contentPic = _resourceCache.LoadSpriteFromLocalFile(hintItem.content_pic); if (!contentPic) { if (!string.IsNullOrEmpty(hintItem.content_pic_url) && !_resourceCache.ContainsDownloadTask(hintItem.content_pic)) { _resourceCache.StartDownload( hintItem.content_pic, hintItem.content_pic_url, ContentType.Image); } } } } else { RoomContainer.SetActive(true); TagContainer.SetActive(true); } // 设置标签。 if (!string.IsNullOrEmpty(data.tag)) { if (!Tag1Group.activeSelf) { Tag1Group.SetActive(true); } Tag1.text = data.tag; } else { if (Tag1Group.activeSelf) { Tag1Group.SetActive(false); } } if (!string.IsNullOrEmpty(data.tag1)) { if (!Tag2Group.activeSelf) { Tag2Group.SetActive(true); } Tag2.text = data.tag1; } else { if (Tag2Group.activeSelf) { Tag2Group.SetActive(false); } } if (!Button.gameObject.activeSelf) { Button.gameObject.SetActive(true); } }
public void Update() { if (Status != StatusChecking) { return; } // 更新WaitingImage: if (WaitingImage) { var tr = WaitingImage.transform; var curAngle = tr.rotation.eulerAngles.z; var destAngle = curAngle - (360f / WaitingRotateTime) * Time.deltaTime; if (destAngle < 0) { destAngle += 360f; } tr.rotation = Quaternion.Euler(0, 0, destAngle); } // 检查图片是否已经存在。 if (!ContentImage) { return; } if (Time.time - LastCheckTime < _checkInterval) { return; } LastCheckTime = Time.time; Sprite sprite; if (_downLoadByUrl) { sprite = _resourceCache.LoadSpriteFromLocalFile(PicName); } else { if (string.IsNullOrEmpty(ResourcePath)) { MyLog.ErrorWithFrame(name, "从图片名找不到Assetbundle :" + PicName); return; } sprite = _resource.GetResource <Sprite>(ResourcePath, PicName); if (sprite) { _resourceCache.AddSpriteToCache(PicName, sprite); } } if (sprite) { ContentImage.sprite = sprite; if (NativeSize) { ContentImage.SetNativeSize(); } SwitchToStatus(StatusComplete); } }