internal static void CleanupRenderPipeline() { if (s_CurrentPipelineAsset != null) { s_CurrentPipelineAsset.DestroyCreatedInstances(); } s_CurrentPipelineAsset = null; currentPipeline = null; }
internal static void CleanupRenderPipeline() { if (s_CurrentPipelineAsset != null) { s_CurrentPipelineAsset.DestroyCreatedInstances(); s_CurrentPipelineAsset = null; currentPipeline = null; SupportedRenderingFeatures.active = new SupportedRenderingFeatures(); } }