public ItemDataInfoEntry(IReadOnlyBinaryDataAccessor data) { BuyPrice = data.ReadInt16(6); SellPrice = data.ReadInt16(8); MoveTaught = (WazaIndex)data.ReadInt16(0xA); Name = data.ReadString(0x22, 0x42, Encoding.ASCII); }
public PokemonEvolutionBranch(IReadOnlyBinaryDataAccessor accessor) { Evolution = (CreatureIndex)accessor.ReadInt16(4); EvolutionItem = (ItemIndex)accessor.ReadInt16(6); ItemsRequired = accessor.ReadInt16(8); MinimumLevel = accessor.ReadByte(0x10); flags = (Requirements)accessor.ReadByte(0x11); }
public RankEntry(Sir0 sir0, IReadOnlyBinaryDataAccessor data) { { int offset = checked ((int)data.ReadInt64(0)); RewardStatue = sir0.Data.ReadString(offset, offset + 0x10, Encoding.ASCII); } MinPoints = data.ReadInt32(8); Unknown = data.ReadInt16(0xC); ToolboxSize = data.ReadInt16(0xE); CampCapacity = data.ReadInt16(0x10); TeamPresets = data.ReadInt16(0x12); JobLimit = data.ReadInt16(0x14); }
public Entry(IReadOnlyBinaryDataAccessor accessor) { PokemonIndex = accessor.ReadInt16(0x00); SpawnRate = accessor.ReadByte(0x02); RecruitmentLevel = accessor.ReadByte(0x0A); Byte0B = accessor.ReadByte(0x0B); }
public PokemonEvolutionEntry(Sir0 sir0, IReadOnlyBinaryDataAccessor data) { int branchOffset = checked ((int)data.ReadInt64(0)); int branchCount = data.ReadInt32(8); var branches = new List <PokemonEvolutionBranch>(branchCount); for (int i = 0; i < branchCount; i++) { branches.Add(new PokemonEvolutionBranch(sir0.Data.Slice(branchOffset + i * 0x14, 0x14))); } this.Branches = branches; MegaEvos = ( (CreatureIndex)data.ReadInt16(0xC), (CreatureIndex)data.ReadInt16(0xE) ); }
public Entry(IReadOnlyBinaryDataAccessor data) { Features = (Feature)data.ReadInt32(0x00); Index = data.ReadInt32(0x04); Short08 = data.ReadInt16(0x08); Short0A = data.ReadInt16(0x0A); SortKey = data.ReadInt32(0x0C); DungeonBalanceIndex = data.ReadByte(0x12); Byte13 = data.ReadByte(0x13); MaxItems = data.ReadByte(0x14); MaxTeammates = data.ReadByte(0x15); Byte17 = data.ReadByte(0x17); Byte18 = data.ReadByte(0x18); Byte19 = data.ReadByte(0x19); // All unread bytes are zero }
public StatsEntry(int index, IReadOnlyBinaryDataAccessor accessor) { Index = index; CreatureIndex = (CreatureIndex)(index + 1); XPYield = accessor.ReadInt32(0x00); HitPoints = accessor.ReadInt16(0x04); Attack = accessor.ReadByte(0x06); Defense = accessor.ReadByte(0x07); SpecialAttack = accessor.ReadByte(0x08); SpecialDefense = accessor.ReadByte(0x09); Speed = accessor.ReadByte(0x0A); StrongFoe = accessor.ReadByte(0x0B); Level = accessor.ReadByte(0x0C); }
public FloorInfoEntry(IReadOnlyBinaryDataAccessor data) { Index = data.ReadInt16(0x00); Short02 = data.ReadInt16(0x02); Event = data.ReadString(0x04, 32, Encoding.ASCII).Trim('\0'); Short24 = data.ReadInt16(0x24); Short26 = data.ReadInt16(0x26); Short28 = data.ReadInt16(0x28); Short2A = data.ReadInt16(0x2A); Byte2C = data.ReadByte(0x2C); Byte2D = data.ReadByte(0x2D); Byte2E = data.ReadByte(0x2E); Byte2F = data.ReadByte(0x2F); Short30 = data.ReadInt16(0x30); Short32 = data.ReadInt16(0x32); Byte34 = data.ReadByte(0x34); Byte35 = data.ReadByte(0x35); Byte36 = data.ReadByte(0x36); InvitationIndex = data.ReadByte(0x54); Bytes37to53 = data.ReadArray(0x37, 0x53 - 0x37 + 1); Bytes55to61 = data.ReadArray(0x55, 0x61 - 0x55 + 1); }
public Entry(IReadOnlyBinaryDataAccessor accessor) { Short00 = accessor.ReadInt16(0x00); Short02 = accessor.ReadInt16(0x02); Int04 = accessor.ReadInt16(0x04); }
public PokemonDataInfoEntry(CreatureIndex id, IReadOnlyBinaryDataAccessor data) { this.Id = id; Unknown00 = data.ReadInt64(0); Unknown08 = data.ReadInt64(8); var levelupLearnset = new List <LevelUpMove>(26); for (int i = 0; i < 26; i++) { WazaIndex move = (WazaIndex)data.ReadInt16(0x10 + i * sizeof(short)); byte level = data.ReadByte(0x44 + i); levelupLearnset.Add(new LevelUpMove(level, move)); } this.LevelupLearnset = levelupLearnset; Unknown5E = data.ReadInt16(0x5E); Unknown60 = data.ReadInt32(0x60); PokedexNumber = data.ReadInt16(0x64); Unknown66 = data.ReadInt16(0x66); Taxon = data.ReadInt16(0x68); Unknown6A = data.ReadInt16(0x6A); Unknown6C = data.ReadInt32(0x6C); Unknown70 = data.ReadInt32(0x70); BaseHitPoints = data.ReadInt16(0x74); BaseAttack = data.ReadInt16(0x76); BaseSpecialAttack = data.ReadInt16(0x78); BaseDefense = data.ReadInt16(0x7A); BaseSpecialDefense = data.ReadInt16(0x7C); BaseSpeed = data.ReadInt16(0x7E); Unknown80 = data.ReadInt32(0x80); ExperienceEntry = data.ReadInt32(0x84); Unknown88 = data.ReadInt64(0x88); Ability1 = (AbilityIndex)data.ReadByte(0x90); Ability2 = (AbilityIndex)data.ReadByte(0x91); HiddenAbility = (AbilityIndex)data.ReadByte(0x92); Type1 = (PokemonType)data.ReadByte(0x93); Type2 = (PokemonType)data.ReadByte(0x94); Unknown95 = data.ReadByte(0x95); Unknown96 = data.ReadByte(0x96); Unknown97 = data.ReadByte(0x97); Unknown98 = data.ReadByte(0x98); Unknown99 = data.ReadByte(0x99); Unknown9A = data.ReadByte(0x9A); RecruitPrereq = data.ReadString(0x9B, 69, Encoding.ASCII).TrimEnd('\0'); }