public void Connect(
        string server,
        uint port,
        string nick,
        string user,
        string ident,
        bool invisible)
    {
        m_userName      = user;
        m_nickName      = nick;
        m_fullIdentity  = ident;
        m_invisibleUser = invisible;

        // Calls back into OnSocketOpen immediately
        m_socket.Connect(server, (int)port);
    }
Ejemplo n.º 2
0
 private async void JoinSessionPage_OnLoaded(object sender, RoutedEventArgs e)
 {
     _rcSocket ??= new RCSocket();
     await _rcSocket.Connect();
 }