private async void Controler_TwójRuchEv(object sender, EventArgs e) { IQ1000Game iq = GetIq(); InGame.WhoMove = controler.IndexPlayer(Name); var ConclusionMovingPlaeyr = InGame.PlayerObjectConclusion; ConclusionMovingPlaeyr.haveCards = controler.DostępneKarty; Move1000 m = iq.CalculateMove(InGame); await controler.WyslijKarteAsync(m.card, m.Marriage); }