Ejemplo n.º 1
0
        public Guid AddPlayer(string playerToken, GameType type, int size, string nickName = "default")
        {
            var currentLobby =
                _lobbies.SingleOrDefault(lobby => lobby.Players
                                         .Any(player => player.Token.Equals(playerToken)));

            if (!(currentLobby is null))
            {
                return(currentLobby.Token);
            }
            var freeLobby = _lobbies.
                            SingleOrDefault(lobby => lobby.GameType == type && lobby.Size == size && lobby.HasPlaces);

            if (freeLobby is null)
            {
                freeLobby = new Lobby(size, type);
                _lobbies.TryAdd(freeLobby);
            }
            freeLobby.Add(playerToken, nickName);
            return(freeLobby.Token);
        }