protected override void StateChanged(StateItem stateItem, IProcessDispatcher dispatcher)
        {
            try
            {
                bool needNotify = false;

                string lineCode     = stateItem.ItemName.Split("_"[0])[0];
                string channelGroup = stateItem.ItemName.Split("_"[0])[1];
                string channelType  = stateItem.ItemName.Split("_"[0])[2];

                object obj    = ObjectUtil.GetObject(stateItem.State);
                int    sortNo = obj != null?Convert.ToInt32(obj) : 0;

                if (sortNo == 0)
                {
                    return;
                }

                sortNo = sortNo + Convert.ToInt32(Context.Attributes["SupplyAheadCount-" + lineCode + "-" + channelGroup + "-" + channelType]);

                needNotify = AddNextSupply(lineCode, channelGroup, channelType, sortNo);

                if (needNotify)
                {
                    WriteToProcess("LedStateProcess", "Refresh", null);
                    WriteToProcess("ScannerStateProcess", "Refresh", null);
                    dispatcher.WriteToProcess("DataRequestProcess", "SupplyRequest", 1);
                }
            }
            catch (Exception e)
            {
                Logger.Error("补货批次生成处理失败,原因:" + e.Message);
            }
        }
Ejemplo n.º 2
0
 protected override void StateChanged(StateItem stateItem, IProcessDispatcher dispatcher)
 {
     try
     {
         bool needNotify = false;
         switch (stateItem.ItemName)
         {
         case "FirstBatch":
             needNotify = AddFirstSupply();
             break;
         }
         if (needNotify)
         {
             WriteToProcess("LedStateProcess", "Refresh", null);
             WriteToProcess("ScannerStateProcess", "Refresh", null);
             dispatcher.WriteToProcess("DataRequestProcess", "SupplyRequest", 1);
         }
     }
     catch (Exception e)
     {
         Logger.Error("补货批次生成处理失败,原因:" + e.Message);
     }
 }
Ejemplo n.º 3
0
 public void Show(LedItem[] ledItems)
 {
     dispatcher.WriteToProcess("LEDProcess", ledCode, ledItems);
 }