public Pool(IPoolHandler <T> iPoolHandler) { _iPoolHandler = iPoolHandler; _iPoolComponent = Center.Get <PoolComponent>(); _iPoolComponent.AddPool(this); }
internal static void Register(IPoolHandler handler) { handlers_.Add(handler); }
public Pool(IPoolHandler <T> iPoolHandler) { _iPoolHandler = iPoolHandler; _iPoolComponent = Center.Get <PoolComponent>(); _iPoolComponent.AddPool(this); }
internal static void Register(IPoolHandler handler) { handlers_.Add(handler); }