private void OnScriptsRecompiled() { PluginLoader.CreateUserAppDomain(); //PluginLoader.LoadUserAssemblies(); m_ModifiedFilesSinceLastRecompilation.Clear(); }
private void InitializeProject(string projectPath) { Environment.CurrentDirectory = projectPath; PluginLoader.UserAssemblyName = "CustomAssembly.dll"; PluginLoader.UserAssemblyPath = Path.Combine(Paths.MetadataPath, PluginLoader.UserAssemblyName); PluginLoader.CreateUserAppDomain(); RuntimeSettings.LoadSettingsHardcoded(); }