Ejemplo n.º 1
0
        protected void SetPlayerUIContributor(Type playerUIContributorType, MediaWorkflowStateType stateType, IPlayer player, bool doUpdateScreen)
        {
            IPlayerUIContributor oldPlayerUIContributor;

            lock (_syncObj)
                oldPlayerUIContributor = PlayerUIContributor;
            try
            {
                if (oldPlayerUIContributor != null && playerUIContributorType == oldPlayerUIContributor.GetType())
                { // Player UI contributor is already correct, but maybe must be initialized
                    if (oldPlayerUIContributor.MediaWorkflowStateType != stateType || _oldPlayer != player)
                    {
                        oldPlayerUIContributor.Initialize(stateType, player);
                    }
                    _backgroundDisabled = oldPlayerUIContributor.BackgroundDisabled;
                    _screenName         = oldPlayerUIContributor.Screen;
                    _oldPlayer          = player;
                    return;
                }
                IPlayerUIContributor playerUIContributor = InstantiatePlayerUIContributor(playerUIContributorType);
                if (playerUIContributor != null)
                {
                    playerUIContributor.Initialize(stateType, player);
                    _backgroundDisabled = playerUIContributor.BackgroundDisabled;
                    _screenName         = playerUIContributor.Screen;
                }
                else
                {
                    _backgroundDisabled = false;
                    _screenName         = null;
                }
                lock (_syncObj)
                    PlayerUIContributor = playerUIContributor;
                if (oldPlayerUIContributor != null)
                {
                    oldPlayerUIContributor.Dispose();
                }
            }
            finally
            {
                if (doUpdateScreen)
                {
                    UpdateScreen();
                }
            }
        }
Ejemplo n.º 2
0
 protected void SetPlayerUIContributor(Type playerUIContributorType, MediaWorkflowStateType stateType, IPlayer player, bool doUpdateScreen)
 {
   IPlayerUIContributor oldPlayerUIContributor;
   lock (_syncObj)
     oldPlayerUIContributor = PlayerUIContributor;
   try
   {
     if (oldPlayerUIContributor != null && playerUIContributorType == oldPlayerUIContributor.GetType())
     { // Player UI contributor is already correct, but maybe must be initialized
       if (oldPlayerUIContributor.MediaWorkflowStateType != stateType || _oldPlayer != player)
         oldPlayerUIContributor.Initialize(stateType, player);
       _backgroundDisabled = oldPlayerUIContributor.BackgroundDisabled;
       _screenName = oldPlayerUIContributor.Screen;
       _oldPlayer = player;
       return;
     }
     IPlayerUIContributor playerUIContributor = InstantiatePlayerUIContributor(playerUIContributorType);
     if (playerUIContributor != null)
     {
       playerUIContributor.Initialize(stateType, player);
       _backgroundDisabled = playerUIContributor.BackgroundDisabled;
       _screenName = playerUIContributor.Screen;
     }
     else
     {
       _backgroundDisabled = false;
       _screenName = null;
     }
     lock (_syncObj)
       PlayerUIContributor = playerUIContributor;
     if (oldPlayerUIContributor != null)
       oldPlayerUIContributor.Dispose();
   }
   finally
   {
     if (doUpdateScreen)
       UpdateScreen();
   }
 }