public IEnumerable <PlayerView> ConstructPlayers(IEnumerable <Player> players, IPlayerRater rater) { _rater = rater; foreach (var player in players) { yield return(ConstructPlayer(player)); } }
public CMScouterUI(string fileName) { SaveGameData file = FileFunctions.LoadSaveGameFile(fileName); _savegame = file; ConstructLookups(); IntrinsicMasker = new DefaultIntrinsicMasker(); _rater = new DefaultRater(IntrinsicMasker); }
public Engine(IPlayerRater rater) { _rater = rater; }
public Engine(IPlayerRater rater, EngineTweaks tweaks) : this(rater) { Tweaks = tweaks; }
public SearchFilterHelper(SaveGameData SaveGame, IPlayerRater PlayerRater) { _savegame = SaveGame; _playerRater = PlayerRater; }