Ejemplo n.º 1
0
        public void Side_One_Wins()
        {
            //Assert
            playGame.Setup(g => g.Play()).Returns(Side.One);

            //Act
            var result = target.Play();

            //Assert
            Assert.AreEqual(Side.One, result);
            Assert.AreEqual(7, target.GetGameScores().Count);
        }
Ejemplo n.º 2
0
        public void Team_One_Wins()
        {
            //Assert
            _playGame.Setup(g => g.Play()).Returns(Team.One);

            //Act
            var result = _target.Play();

            //Assert
            Assert.AreEqual(Team.One, result);
            Assert.AreEqual(7, _target.GetGameScores().Count());
        }
Ejemplo n.º 3
0
        public ISide Play()
        {
            match     = new Match();
            setScores = new List <SetScore>();
            setScores.Add(new SetScore()
            {
                Score = match.PrintScore()
            });

            while (match.State != MatchState.MatchWonBySideOne && match.State != MatchState.MatchWonBySideTwo)
            {
                var setWinner = playSet.Play();

                match.WinSet(s => setWinner);

                setScores.Add(new SetScore()
                {
                    Score = match.PrintScore(), GameScores = playSet.GetGameScores()
                });
            }

            if (match.State == MatchState.MatchWonBySideOne)
            {
                return(sideOne);
            }
            else
            {
                return(sideTwo);
            }
        }
Ejemplo n.º 4
0
        public ITeam Play()
        {
            _match     = new MatchService();
            _setScores = new List <SetScore>
            {
                new SetScore {
                    Score = _match.GetScore()
                }
            };

            //play sets and find winner: it should be upto three sets
            while (_match.State != MatchState.MatchWonByTeamOne &&
                   _match.State != MatchState.MatchWonByTeamTwo)
            {
                var setWinner = _playSet.Play();
                _match.Win(s => setWinner);
                _setScores.Add(new SetScore()
                {
                    Score = _match.GetScore()
                    ,
                    GameScores = _playSet.GetGameScores()
                });
            }

            return(_match.State == MatchState.MatchWonByTeamOne
                        ? TeamOne : TeamTwo);
        }