public override void Prepare()
 {
     Dough     = _ingredientFactory.CreateDough();
     Sauce     = _ingredientFactory.CreateSaurce();
     Cheese    = _ingredientFactory.CreateCheese();
     Veggieses = _ingredientFactory.CreateVeggies();
     Clam      = _ingredientFactory.CreateClams();
     Pepperoni = _ingredientFactory.CreatePepperoni();
 }
        public override void Prepare()
        {
            Console.WriteLine($"Preparing {_name}");
            _dough     = _ingredientFactory.CreateDough();
            _source    = _ingredientFactory.CreateSaurce();
            _pepperoni = _ingredientFactory.CreatePepperoni();

            Console.WriteLine($"Tossing {_dough} dough");
            Console.WriteLine($"Adding {_source} source");
            Console.WriteLine($"Adding {_pepperoni} pepperoni");
        }
Ejemplo n.º 3
0
        public override void Prepare()
        {
            Console.WriteLine($"Preparing {_name}");
            _dough  = _ingredientFactory.CreateDough();
            _source = _ingredientFactory.CreateSaurce();
            _cheese = _ingredientFactory.CreateCheese();

            Console.WriteLine($"Tossing {_dough} dough");
            Console.WriteLine($"Adding {_source} source");
            Console.WriteLine($"Adding {_cheese} cheese");
        }
        public override void Prepare()
        {
            Console.WriteLine($"Preparing {_name}");
            _dough   = _ingredientFactory.CreateDough();
            _source  = _ingredientFactory.CreateSaurce();
            _veggies = _ingredientFactory.CreateVeggies();

            Console.WriteLine($"Tossing {_dough} dough");
            Console.WriteLine($"Adding {_source} source");

            if (_veggies.Length > 0)
            {
                Console.WriteLine("Adding veggies:");
                foreach (var veg in _veggies)
                {
                    Console.WriteLine($"\t :{veg}");
                }
            }
        }