Ejemplo n.º 1
0
 public void RemoveUser()
 {
     this.SaveData.AnimalData = (AIProject.SaveData.AnimalData)null;
     if (this.User == null)
     {
         return;
     }
     this.User.Release();
     this.User = (IPetAnimal)null;
 }
Ejemplo n.º 2
0
        private void NameChanged(string petName)
        {
            this._elementText.set_text(petName);
            IPetAnimal petAnimal = this._currentPetHomePoint != null ? this._currentPetHomePoint.User : (IPetAnimal)null;

            if (petAnimal == null)
            {
                return;
            }
            petAnimal.Nickname = petName;
        }
Ejemplo n.º 3
0
 public void SetUser(IPetAnimal animal)
 {
     if (animal == null)
     {
         return;
     }
     if (this.User != null)
     {
         this.User.Release();
     }
     this.User = animal;
     this.SaveData.AnimalData = animal.AnimalData;
     animal.Initialize(this);
 }
Ejemplo n.º 4
0
        public void SetRootPoint(int pointID, IPetAnimal animal)
        {
            if (animal == null)
            {
                return;
            }
            Transform element   = this._rootPoints.GetElement <Transform>(pointID);
            Transform transform = !Object.op_Inequality((Object)element, (Object)null) ? ((Component)this).get_transform() : element;

            if (Object.op_Equality((Object)transform, (Object)null))
            {
                return;
            }
            animal.Position = transform.get_position();
            animal.Rotation = transform.get_rotation();
        }
Ejemplo n.º 5
0
        private ValueTuple <AIProject.SaveData.AnimalData, PetChicken> CreateChicken(
            AIProject.SaveData.Environment.ChickenInfo info)
        {
            ValueTuple <AIProject.SaveData.AnimalData, PetChicken> valueTuple;

            ((ValueTuple <AIProject.SaveData.AnimalData, PetChicken>) ref valueTuple).\u002Ector((AIProject.SaveData.AnimalData)null, (PetChicken)null);
            if (info == null || !Singleton <AnimalManager> .IsInstance() || Object.op_Equality((Object)this._currentFarmPoint, (Object)null))
            {
                return(valueTuple);
            }
            int        _animalTypeID = 1;
            AnimalBase animalBase    = Singleton <AnimalManager> .Instance.CreateBase(_animalTypeID, 1);

            IPetAnimal petAnimal = animalBase as IPetAnimal;

            if (Object.op_Equality((Object)animalBase, (Object)null))
            {
                return(valueTuple);
            }
            ((Component)animalBase).get_transform().SetParent(this._currentFarmPoint.AnimalRoot, true);
            AIProject.SaveData.AnimalData animalData = new AIProject.SaveData.AnimalData();
            animalData.AnimalID         = animalBase.AnimalID;
            animalData.RegisterID       = this._currentFarmPoint.RegisterID;
            animalData.AnimalType       = AnimalTypes.Chicken;
            animalData.AnimalTypeID     = _animalTypeID;
            animalData.InitAnimalTypeID = true;
            animalData.BreedingType     = BreedingTypes.Pet;
            animalData.Nickname         = info.name;
            ItemIDKeyPair itemId = animalBase.ItemID;

            animalData.ItemCategoryID = itemId.categoryID;
            animalData.ItemID         = itemId.itemID;
            if (petAnimal != null)
            {
                petAnimal.AnimalData = animalData;
                if (animalBase is PetChicken)
                {
                    (animalBase as PetChicken).Initialize(this._currentFarmPoint);
                }
            }
            valueTuple.Item1 = (__Null)animalData;
            valueTuple.Item2 = (__Null)(animalBase as PetChicken);
            return(valueTuple);
        }
    public decimal GetFoodPrice(string petType)
    {
        IPetAnimal petAnimal = null;

        if (petType == "Dog")
        {
            petAnimal = new Dog();
        }
        else if (petType == "Cat")
        {
            petAnimal = new Cat();
        }
        else
        {
            MessageBox.Show("This animal is not supported yet.");
            return(0M);
        }
        return(petAnimal.GetFoodPrice());
    }
Ejemplo n.º 7
0
        public void DestroyChicken()
        {
            if (this._farmKind != FarmPoint.FarmKind.ChickenCoop)
            {
                return;
            }
            if (this.ChickenList != null)
            {
                this.ChickenList.RemoveAll((Predicate <PetChicken>)(x => Object.op_Equality((Object)x, (Object)null)));
                foreach (PetChicken chicken in this.ChickenList)
                {
                    IPetAnimal petAnimal = (IPetAnimal)chicken;
                    if (petAnimal != null)
                    {
                        petAnimal.Release();
                    }
                    else
                    {
                        chicken.Release();
                    }
                }
                ListPool <PetChicken> .Release(this.ChickenList);

                this.ChickenList = (List <PetChicken>)null;
            }
            AIProject.SaveData.Environment environment = !Singleton <Game> .IsInstance() ? (AIProject.SaveData.Environment)null : Singleton <Game> .Instance.Environment;

            if (environment == null)
            {
                return;
            }
            Dictionary <int, List <AIProject.SaveData.Environment.ChickenInfo> > chickenTable = environment.ChickenTable;

            if (!chickenTable.TryGetValue(this.RegisterID, out List <AIProject.SaveData.Environment.ChickenInfo> _))
            {
                return;
            }
            chickenTable.Remove(this.RegisterID);
        }
Ejemplo n.º 8
0
        private void Send(int currentID, ItemNodeUI currentOption)
        {
            if (Object.op_Equality((Object)this._currentPetHomePoint, (Object)null))
            {
                return;
            }
            Dictionary <int, List <ValueTuple <ItemIDKeyPair, int> > > dictionary1 = !Singleton <Manager.Resources> .IsInstance() ? (Dictionary <int, List <ValueTuple <ItemIDKeyPair, int> > >)null : Singleton <Manager.Resources> .Instance.AnimalTable.PetItemInfoTable;

            if (((IReadOnlyDictionary <int, List <ValueTuple <ItemIDKeyPair, int> > >)dictionary1).IsNullOrEmpty <int, List <ValueTuple <ItemIDKeyPair, int> > >())
            {
                return;
            }
            int kind = (int)this._currentPetHomePoint.Kind;
            List <ValueTuple <ItemIDKeyPair, int> > valueTupleList;

            if (!dictionary1.TryGetValue(kind, out valueTupleList) || ((IReadOnlyList <ValueTuple <ItemIDKeyPair, int> >)valueTupleList).IsNullOrEmpty <ValueTuple <ItemIDKeyPair, int> >())
            {
                return;
            }
            StuffItem item = currentOption.Item;
            int       index;

            // ISSUE: cast to a reference type
            // ISSUE: explicit reference operation
            // ISSUE: cast to a reference type
            // ISSUE: explicit reference operation
            if ((index = valueTupleList.FindIndex((Predicate <ValueTuple <ItemIDKeyPair, int> >)(x => (^ (ItemIDKeyPair&)ref x.Item1).categoryID == item.CategoryID && (^ (ItemIDKeyPair&)ref x.Item1).itemID == item.ID))) < 0)
            {
                return;
            }
            ValueTuple <ItemIDKeyPair, int> valueTuple = valueTupleList[index];
            StuffItem stuffItem = this._inventoryUI.itemList.Find((Predicate <StuffItem>)(x => x == item));

            --stuffItem.Count;
            if (stuffItem.Count <= 0)
            {
                this._inventoryUI.itemList.Remove(stuffItem);
                this._inventoryUI.itemListUI.RemoveItemNode(currentID);
                this._inventoryUI.itemListUI.ForceSetNonSelect();
            }
            this._inventoryUI.itemListUI.Refresh();
            string name = Singleton <Manager.Resources> .Instance.GameInfo.GetItem(item.CategoryID, item.ID).Name;

            IPetAnimal animal  = (IPetAnimal)null;
            int        pointID = 0;

            switch (this._currentPetHomePoint.Kind)
            {
            case PetHomePoint.HomeKind.PetMat:
                animal = Singleton <AnimalManager> .Instance.CreateBase((int)valueTuple.Item2, 1) as IPetAnimal;

                break;

            case PetHomePoint.HomeKind.FishTank:
                Dictionary <int, Dictionary <int, FishInfo> > dictionary2 = !Singleton <Manager.Resources> .IsInstance() ? (Dictionary <int, Dictionary <int, FishInfo> >)null : Singleton <Manager.Resources> .Instance.Fishing.FishInfoTable;

                Dictionary <int, FishInfo> dictionary3;
                FishInfo fishInfo;
                if (dictionary2 != null && dictionary2.TryGetValue(item.CategoryID, out dictionary3) && (!((IReadOnlyDictionary <int, FishInfo>)dictionary3).IsNullOrEmpty <int, FishInfo>() && dictionary3.TryGetValue(item.ID, out fishInfo)))
                {
                    animal = Singleton <AnimalManager> .Instance.CreateBase((int)valueTuple.Item2, 1) as IPetAnimal;

                    pointID = fishInfo.TankPointID;
                    break;
                }
                break;
            }
            this._elementText.set_text(name ?? this._noneNameStr);
            this.SetActive((Component)this._nameChangeButton, animal != null);
            if (animal != null)
            {
                this._inventoryUI.Visible = false;
                this.SetInteractable((Selectable)this._escapeButton, true);
                animal.AnimalData = new AIProject.SaveData.AnimalData()
                {
                    First            = true,
                    AnimalID         = animal.AnimalID,
                    RegisterID       = this._currentPetHomePoint.RegisterID,
                    AnimalType       = (AnimalTypes)(1 << valueTuple.Item2),
                    AnimalTypeID     = (int)valueTuple.Item2,
                    InitAnimalTypeID = true,
                    BreedingType     = BreedingTypes.Pet,
                    ItemCategoryID   = item.CategoryID,
                    ItemID           = item.ID,
                    ModelID          = this.GetPetAnimalModelID((int)valueTuple.Item2),
                    Position         = this._currentPetHomePoint.Position,
                    Rotation         = this._currentPetHomePoint.Rotation
                };
                animal.Nickname = name;
                if (animal is IGroundPet)
                {
                    (animal as IGroundPet).ChaseActor = this._currentPetHomePoint.SaveData.ChaseActor;
                }
                this._currentPetHomePoint.SetUser(animal);
                this._currentPetHomePoint.SetRootPoint(pointID, animal);
            }
            this.PlaySystemSE(SoundPack.SystemSE.OK_L);
        }