public GameOverScene(IOvowGame game) : base(game) { }
public PrefaceScene(IOvowGame game) : base(game) { Out = new DelayTransition(this, TimeSpan.FromMilliseconds(100)); NextSceneName = "main"; }
protected SceneBase(IOvowGame game) : base(game) { }
public GameOverScene(IOvowGame game) : base(game) { }
public PrefaceScene(IOvowGame game) : base(game) { Out = new DelayTransition(this, TimeSpan.FromMilliseconds(100)); NextSceneName = "main"; }
protected SceneBase(IOvowGame game) : base(game) { }