/// <summary> /// Default Constructor /// </summary> /// <param name="kindOfStore">Enum KindOfStore</param> /// <param name="pathOrConnectionString">Path to file or ConnectionString to MSSQL</param> public Manager(KindOfStore kindOfStore, string pathOrConnectionString) { //set temporary paths if (kindOfStore == KindOfStore.KoS_File) { tempChatDirectory = pathOrConnectionString + "\\tempChat"; tempVoiceDirectory = pathOrConnectionString + "\\tempVoice"; tempVideoDirectory = pathOrConnectionString + "\\tempVideo"; } //set store switch (kindOfStore) { case KindOfStore.KoS_File: interfaceToOperate = new FileDatabase(); break; case KindOfStore.KoS_DatabaseMSSQL: interfaceToOperate = new MSSQLDatabase(); break; default: interfaceToOperate = new FileDatabase(); break; } //attach to skype API ConnectToSkype(); //create temp directory CreateTempDirectory(); //attach to skype events ConnectToSkypeEvents(); }
public static int UpdateCheckState(string strEntityName, string EntityKeyName, string EntityKeyValue, string CheckState) { new Utility().initEntityRelation(); int i = 0; try { Type type = Type.GetType("SMT.HRM.BLL." + EntityRelation[strEntityName]); if (type != null) { IOperate bll = (IOperate)Activator.CreateInstance(type); SMT.Foundation.Log.Tracer.Debug("UpdateCheckState start;" + bll.GetType().Name); i = bll.UpdateCheckState(strEntityName, EntityKeyName, EntityKeyValue, CheckState); bll.Dispose(); SMT.Foundation.Log.Tracer.Debug("UpdateCheckState 返回结果;" + i.ToString()); SMT.Foundation.Log.Tracer.Debug("手机调用业务逻辑层 bll.Dispose();"); } else { Tracer.Debug("UpdateCheckState方法未找到" + strEntityName + "业务bll层的UpdateCheckState方法"); return(0); } } catch (Exception ex) { SMT.Foundation.Log.Tracer.Debug("strEntityName:" + strEntityName); SMT.Foundation.Log.Tracer.Debug("EntityKeyValue:" + EntityKeyValue); SMT.Foundation.Log.Tracer.Debug(ex.ToString()); } return(i); }
public Model() { _number = 0; _minusOperate = new MinusOperate(); _plusOperate = new PlusOperate(); _currentOperate = new DefaultOperate(); }
public void Run() { char anotherDs; do { DataStructureTypes selectedDataStructure = SelectDataStructure(); IDataStructure <TDataType> dataStructureInstance = dataStructureFactory.GetDataStructure(selectedDataStructure); char anotherOperation; do { object selectedOperation = SelectOperation(selectedDataStructure); IOperate dsOperator = operatorFactory.GetOperator(selectedDataStructure, dataStructureInstance, selectedOperation); dsOperator.Operate(); Console.WriteLine("Do you want to select another Operation? Y/N"); anotherOperation = Convert.ToChar(Console.ReadLine() ?? throw new InvalidOperationException()); } while (anotherOperation == 'y' || anotherOperation == 'Y'); Console.WriteLine("Do you want to select another Data Structure? Y/N"); anotherDs = Convert.ToChar(Console.ReadLine() ?? throw new InvalidOperationException()); } while (anotherDs == 'y' || anotherDs == 'Y'); }
public IDbBuilder ToBuilder() { ParseFields(); ParseId(); ParsePk(); ParseDependency(); ParseUnique(); IOperate operate = null; switch (this.Data.Builder.Data.Operator) { case OperateType.Update: operate = this.Data.Builder.Data.Setting.Update; break; case OperateType.Delete: operate = this.Data.Builder.Data.Setting.Delete; break; case OperateType.Insert: operate = this.Data.Builder.Data.Setting.Insert; break; } if (operate != null) { ParseOperate(operate); } return(this.Data.Builder); }
internal static Operate OperateHandle(Operate item, List <DeviceOperate> subList, DateTime sendTime) { item.RetryCount += 1; //只要发送次数超过5次,则视为发送失败 if (item.RetryCount > 5) { item.State = OperateState.Error; return(item); } if (!Main.online.ContainsKey(item.ClientCode) || string.IsNullOrEmpty(Main.online[item.ClientCode])) { return(item); } try { IOperate operate = OperateFactory.Create(item.FunctionCode, subList, sendTime); SendMessage msg = operate.Handle(ref item); Main.listener.Send(Main.online[item.ClientCode], msg.ToByte()); } catch (Exception ex) { LogHelper.WriteLog("创建并下发命令时出错", ex.Message, ex.StackTrace); } return(item); }
public int OnUnload(Device dv, IOperate op, object arg) { if (dv.DebugMode != 0) { op.Print(MessageType.SysDebug, "OnUnload", this.Name); } return(0); }
public int OnLoad(Device dv, IOperate op, object arg) { if (dv.DebugMode != 0) { op.Print(MessageType.SysDebug, "OnLoad", this.Name); } sr118 = new SR118(dv, op); return(0); }
public static void Main(string[] args) { IEstabishFactory Factories; Factories = new Bussiness1Factory(); IOperate Creates = Factories.EstabishFigure(); Creates.Estabish(); }
public int OnRun(Device dv, IOperate op, object arg) { //if (dv.DebugMode != 0) op.Print(MessageType.SysDebug, "OnRun", this.Name); int ReturnValue = 0; float flow = 0; try { flow = sr118.ReadData(SR118.MeterAddr.BroadcastAddress); if (flow < 0) { ReturnValue = -1; } } catch { ReturnValue = -2; } foreach (IOItem item in dv.IOItems) { if (ReturnValue == 0) { string rwFlag = op.IOReadEx(item.Name + "." + "RWFlag"); if (rwFlag == "R") { if (item.Param[0] == 0) { op.IOWrite(item.Name, flow.ToString("F2")); } } } if (item.Param[0] == 2) //CommState { string rwFlag = op.IOReadEx(item.Name + "." + "RWFlag"); if (rwFlag == "R") { op.IOWrite(item.Name, ReturnValue); } } } return(ReturnValue); }
public static IOperate CreateOperate(string operateType) { IOperate operate = null; if (operateType.Equals("惩罚信息查询")) { operate = new Pulish(); } else if (operateType.Equals("奖励信息查询")) { operate = new Rewarded(); } else if (operateType.Equals("学生奖励审批")) { operate = new ConformReward(); } else { operate = new Changed(); } return(operate); }
public Instruction(InteractionType type, GameObject im, Item item) { target = item; interactionType = type; switch (type) { case InteractionType.Get: getter = im.GetComponent <IGet>(); break; case InteractionType.Put: putter = im.GetComponent <IPut>(); break; case InteractionType.WorkAt: workStation = im.GetComponent <IOperate>(); break; default: break; } location = im.transform; }
public InputCalculator(string input) { currentState = new Add(); ProcessString(input); }
private void ParseOperate(IOperate operate) { //-- check physical deleted or whether delete all data in db before insert this.Data.Builder.Data.DeleteAnyway = operate.DeleteAnyway || this.Data.Builder.Data.Setting.DeleteAnyway; //-- check whether delete it's children first this.Data.Builder.Data.DeleteChildren = operate.Where.DeleteChildren; // populate insert ,update, where field if (operate.Fields.Any()) { if (operate.Fields.Any(x => !x.IsIgnore)) { this.Data.Builder.Data.Fields = this.Data.Builder.Data.AllFields.Where(x => operate.Fields.Any(o => o.Name == x.Name && !o.IsIgnore && !this.Data.StrategyData.ProxyData.IgnoreColArr.Contains(x.Name) && !x.Name.StartsWith(this.Data.StrategyData.ProxyData.IgnoreColPrefixArr) && !x.IsId)).ToList(); } else { this.Data.Builder.Data.Fields = this.Data.Builder.Data.AllFields.Where(x => !operate.Fields.Any(o => o.Name == x.Name && o.IsIgnore) && !x.Name.StartsWith(this.Data.StrategyData.ProxyData.IgnoreColPrefixArr) && !this.Data.StrategyData.ProxyData.IgnoreColArr.Contains(x.Name) && !x.IsId).ToList(); } } else { this.Data.Builder.Data.Fields = this.Data.Builder.Data.AllFields.Where(x => !x.Name.StartsWith(this.Data.StrategyData.ProxyData.IgnoreColPrefixArr) && !this.Data.StrategyData.ProxyData.IgnoreColArr.Contains(x.Name) && !x.IsId).ToList(); } //分析指定值的 field if (operate.Fields.Any(x => (x.Value + "").Trim() != "" && !x.IsIgnore)) { operate.Fields.Where(x => (x.Value + "").Trim() != "" && !x.IsIgnore).ToList().ForEach(x => { var field = this.Data.Builder.Data.Fields.FirstOrDefault(o => o.Name == x.Name); if (GetSystemFieldValue != null) { if (field == null) { field = new DbField(x.DbName, GetSystemFieldValue(x.Value)); this.Data.Builder.Data.Fields.Add(field); } else { field.Value = GetSystemFieldValue(x.Value); } } }); } // -- 处理 DbName operate.Fields.Where(x => !string.IsNullOrEmpty(x.DbName) && x.DbName != x.Name && !x.IsIgnore).ToList().ForEach(x => { var field = this.Data.Builder.Data.Fields.FirstOrDefault(o => o.Name == x.Name); if (field != null) { field.DbName = x.DbName; } }); ParseWhere(operate.Where.Fields); }
public void SetMinusMode(int number) { _number = number; _currentOperate = _minusOperate; }
public void SetPlusMode(int number) { _number = number; _currentOperate = _plusOperate; }
public int GetResult() { _currentOperate = new DefaultOperate(); return(_number); }
public OperateContext(IOperate <T> op) { operate = op; }
private void setState(IOperate state) { currentState = state; }