public static void GenVertexArrays(this IOpenGl gl, Span <uint> arrays) { gl.GenVertexArrays(arrays.Length, out arrays[0]); }
public static uint GenVertexArray(this IOpenGl gl) { gl.GenVertexArrays(1, out var array); return(array); }
public static void GenVertexArrays(this IOpenGl gl, Span <uint> arrays) { gl.GenVertexArrays(arrays.Length, out arrays[0]); }
public static uint GenVertexArray(this IOpenGl gl) { gl.GenVertexArrays(1, out var array); return(array); }