private void CreateActionCombobox <T>(IMyTerminalControlCombobox c, string[] itemIds = null, string[] itemNames = null, string icon = null) { var items = new List <MyTerminalControlComboBoxItem>(); c.ComboBoxContent.Invoke(items); foreach (var item in items) { var id = itemIds == null ? item.Value.String : itemIds[item.Key]; if (id == null) { continue; // item id is null intentionally in the array, this means "don't add action". } var a = MyAPIGateway.TerminalControls.CreateAction <T>(id); a.Name = new StringBuilder(itemNames == null ? item.Value.String : itemNames[item.Key]); if (icon != null) { a.Icon = icon; } a.ValidForGroups = true; a.Action = (b) => c.Setter(b, item.Key); //if(writer != null) // a.Writer = writer; MyAPIGateway.TerminalControls.AddAction <T>(a); } }
public StaticVariables() { Separator = new MyTerminalControlSeparator <MyCockpit>(); AeroShow = new MyTerminalControlCheckbox <MyCockpit>("Arms_AeroShow", MyStringId.GetOrCompute("Draw Air Resistance"), MyStringId.GetOrCompute("Draw ARMS calculations of air resistance.")); AeroShow.Getter = Get_AeroTerminal; AeroShow.Setter = Set_AeroTerminal; DirectionSelector = MyTerminalControls.Static.CreateControl <IMyTerminalControlCombobox, IMyCockpit>("Arms_AeroDirection"); DirectionSelector.ComboBoxContent = ListDirections; DirectionSelector.Getter = DirectionGetter; DirectionSelector.Setter = DirectionSetter; DirectionSelector.Title = MyStringId.GetOrCompute("Direction of Movement"); EnableHelper = new MyTerminalControlCheckbox <MyCockpit>("Arms_FlightHelper", MyStringId.GetOrCompute("Flight Control Assist"), MyStringId.GetOrCompute("Enable ARMS Flight Control Assistance for atmospheric flight")); EnableHelper.Getter = Get_Helper; EnableHelper.Setter = Set_Helper; AileronButton = GetRotorButton("Aileron"); AileronButton.Action = RotorButtonAileron; ElevatorButton = GetRotorButton("Elevator"); ElevatorButton.Action = RotorButtonElevator; RudderButton = GetRotorButton("Rudder"); RudderButton.Action = RotorButtonRudder; }
public static void CreateTerminalControls() { if (controls_created) { return; } controls_created = true; if (ComboListBox == null) { ComboListBox = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlCombobox, IMyTextPanel>("Script List"); ComboListBox.Enabled = ControlEnabled; ComboListBox.Title = MyStringId.GetOrCompute("Channel List"); ComboListBox.Visible = ControlVisible; ComboListBox.ComboBoxContent = (x) => GetContent(x); ComboListBox.SupportsMultipleBlocks = SupportsMultipleBlocks; ComboListBox.Setter = Setter; ComboListBox.Getter = (x) => Getter(x); MyAPIGateway.TerminalControls.AddControl <IMyTextPanel>(ComboListBox); var LineItem = new MyTerminalControlComboBoxItem(); LineItem.Key = 0; LineItem.Value = None; Obj.Add(LineItem); SteamIdGetter.Add(LineItem.Key, 0); LineGetter.Add(0, LineItem.Key); } }
/// <summary> /// Returns true if it can retrieve the current value without throwing an exception. /// </summary> public static bool CanAccessValue(this IMyTerminalControlCombobox comboBox, IMyTerminalBlock tBlock, List <MyTerminalControlComboBoxItem> contentBuffer) { if (CanAccessValue(comboBox, tBlock) && comboBox.ComboBoxContent != null) { try { contentBuffer.Clear(); comboBox.ComboBoxContent(contentBuffer); return(true); } catch { } } return(false); }
private void AddPBScriptSelector() { ScriptsDropdown = MyAPIGateway.TerminalControls.CreateControl < IMyTerminalControlCombobox, IMyProgrammableBlock>("ScriptWhitelist"); ScriptsDropdown.Title = MyStringId.GetOrCompute("Active Script"); MyAPIGateway.TerminalControls.AddControl <IMyProgrammableBlock>(ScriptsDropdown); ScriptsDropdown.ComboBoxContent = (List <MyTerminalControlComboBoxItem> items) => { foreach (var script in WhitelistData.Scripts) { items.Add(new MyTerminalControlComboBoxItem() { Key = script.Key, Value = MyStringId.GetOrCompute(script.Value) }); } }; ScriptsDropdown.Getter = GetActiveScript; ScriptsDropdown.Setter = SetActiveScript; }
public override void UpdateOnceBeforeFrame() { if (_init) { return; } _init = true; _block = Entity as IMyCollector; if (_block == null) { return; } //create terminal controls IMyTerminalControlSeparator sep = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlSeparator, IMyCollector>(string.Empty); sep.Visible = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner"); MyAPIGateway.TerminalControls.AddControl <IMyCollector>(sep); IMyTerminalControlOnOffSwitch guideSwitch = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlOnOffSwitch, IMyCollector>("Shipyard_GuideSwitch"); guideSwitch.Title = MyStringId.GetOrCompute("Guide Boxes"); guideSwitch.Tooltip = MyStringId.GetOrCompute("Toggles the guide boxes drawn around grids in the shipyard."); guideSwitch.OnText = MyStringId.GetOrCompute("On"); guideSwitch.OffText = MyStringId.GetOrCompute("Off"); guideSwitch.Visible = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner"); guideSwitch.Enabled = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner") && GetYard(b) != null; guideSwitch.SupportsMultipleBlocks = true; guideSwitch.Getter = GetGuideEnabled; guideSwitch.Setter = SetGuideEnabled; MyAPIGateway.TerminalControls.AddControl <IMyCollector>(guideSwitch); Controls.Add(guideSwitch); var lockSwitch = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlOnOffSwitch, IMyCollector>("Shipyard_LockSwitch"); lockSwitch.Title = MyStringId.GetOrCompute("Advanced Locking"); lockSwitch.Tooltip = MyStringId.GetOrCompute("Toggles locking grids in the shipyard when grinding or welding while moving."); lockSwitch.OnText = MyStringId.GetOrCompute("On"); lockSwitch.OffText = MyStringId.GetOrCompute("Off"); lockSwitch.Visible = b => b.BlockDefinition.SubtypeId.Equals("ShipyardCorner_Small"); lockSwitch.Enabled = b => b.BlockDefinition.SubtypeId.Equals("ShipyardCorner_Small") && GetYard(b) != null; lockSwitch.SupportsMultipleBlocks = true; lockSwitch.Getter = GetLockEnabled; lockSwitch.Setter = SetLockEnabled; MyAPIGateway.TerminalControls.AddControl <IMyCollector>(lockSwitch); Controls.Add(lockSwitch); IMyTerminalControlButton grindButton = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlButton, IMyCollector>("Shipyard_GrindButton"); IMyTerminalControlButton weldButton = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlButton, IMyCollector>("Shipyard_WeldButton"); IMyTerminalControlButton stopButton = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlButton, IMyCollector>("Shipyard_StopButton"); grindButton.Title = MyStringId.GetOrCompute("Grind"); grindButton.Tooltip = MyStringId.GetOrCompute("Begins grinding ships in the yard."); grindButton.Enabled = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner") && GetYard(b)?.YardType == ShipyardType.Disabled; grindButton.Visible = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner"); grindButton.SupportsMultipleBlocks = true; grindButton.Action = b => Communication.SendYardCommand(b.CubeGrid.EntityId, ShipyardType.Grind); MyAPIGateway.TerminalControls.AddControl <IMyCollector>(grindButton); Controls.Add(grindButton); weldButton.Title = MyStringId.GetOrCompute("Weld"); weldButton.Tooltip = MyStringId.GetOrCompute("Begins welding ships in the yard."); weldButton.Enabled = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner") && GetYard(b)?.YardType == ShipyardType.Disabled; weldButton.Visible = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner"); weldButton.SupportsMultipleBlocks = true; weldButton.Action = b => Communication.SendYardCommand(b.CubeGrid.EntityId, ShipyardType.Weld); MyAPIGateway.TerminalControls.AddControl <IMyCollector>(weldButton); Controls.Add(weldButton); stopButton.Title = MyStringId.GetOrCompute("Stop"); stopButton.Tooltip = MyStringId.GetOrCompute("Stops the shipyard."); stopButton.Enabled = b => { if (!b.BlockDefinition.SubtypeId.Contains("ShipyardCorner")) { return(false); } ShipyardItem yard = GetYard(b); return(yard?.YardType == ShipyardType.Weld || yard?.YardType == ShipyardType.Grind); }; stopButton.Visible = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner"); stopButton.SupportsMultipleBlocks = true; stopButton.Action = b => Communication.SendYardCommand(b.CubeGrid.EntityId, ShipyardType.Disabled); MyAPIGateway.TerminalControls.AddControl <IMyCollector>(stopButton); Controls.Add(stopButton); IMyTerminalControlCombobox buildPattern = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlCombobox, IMyCollector>("Shipyard_BuildPattern"); buildPattern.Title = MyStringId.GetOrCompute("Build Pattern"); buildPattern.Tooltip = MyStringId.GetOrCompute("Pattern used to build projections."); buildPattern.ComboBoxContent = FillPatternCombo; buildPattern.Visible = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner"); buildPattern.Enabled = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner") && GetYard(b)?.YardType == ShipyardType.Disabled; buildPattern.Getter = GetBuildPattern; buildPattern.Setter = SetBuildPattern; MyAPIGateway.TerminalControls.AddControl <IMyCollector>(buildPattern); Controls.Add(buildPattern); IMyTerminalControlSlider beamCountSlider = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlSlider, IMyCollector>("Shipyard_BeamCount"); beamCountSlider.Title = MyStringId.GetOrCompute("Beam Count"); beamCountSlider.Tooltip = MyStringId.GetOrCompute("Number of beams this shipyard can use per corner."); beamCountSlider.SetLimits(1, 3); beamCountSlider.Writer = (b, result) => result.Append(GetBeamCount(b)); beamCountSlider.Visible = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner"); beamCountSlider.Enabled = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner") && GetYard(b) != null; beamCountSlider.Getter = b => GetBeamCount(b); beamCountSlider.Setter = (b, v) => { SetBeamCount(b, (int)Math.Round(v, 0, MidpointRounding.ToEven)); beamCountSlider.UpdateVisual(); }; beamCountSlider.SupportsMultipleBlocks = true; MyAPIGateway.TerminalControls.AddControl <IMyCollector>(beamCountSlider); Controls.Add(beamCountSlider); IMyTerminalControlSlider grindSpeedSlider = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlSlider, IMyCollector>("Shipyard_GrindSpeed"); grindSpeedSlider.Title = MyStringId.GetOrCompute("Grind Speed"); grindSpeedSlider.Tooltip = MyStringId.GetOrCompute("How fast this shipyard grinds grids."); grindSpeedSlider.SetLimits(0.01f, 2); grindSpeedSlider.Writer = (b, result) => result.Append(GetGrindSpeed(b)); grindSpeedSlider.Visible = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner"); grindSpeedSlider.Enabled = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner") && GetYard(b) != null; grindSpeedSlider.Getter = GetGrindSpeed; grindSpeedSlider.Setter = (b, v) => { SetGrindSpeed(b, (float)Math.Round(v, 2, MidpointRounding.ToEven)); grindSpeedSlider.UpdateVisual(); }; grindSpeedSlider.SupportsMultipleBlocks = true; MyAPIGateway.TerminalControls.AddControl <IMyCollector>(grindSpeedSlider); Controls.Add(grindSpeedSlider); IMyTerminalControlSlider weldSpeedSlider = MyAPIGateway.TerminalControls.CreateControl <IMyTerminalControlSlider, IMyCollector>("Shipyard_WeldSpeed"); weldSpeedSlider.Title = MyStringId.GetOrCompute("Weld Speed"); weldSpeedSlider.Tooltip = MyStringId.GetOrCompute("How fast this shipyard welds grids."); weldSpeedSlider.SetLimits(0.01f, 2); weldSpeedSlider.Writer = (b, result) => result.Append(GetWeldSpeed(b)); weldSpeedSlider.Visible = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner"); weldSpeedSlider.Enabled = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner") && GetYard(b) != null; weldSpeedSlider.Getter = GetWeldSpeed; weldSpeedSlider.Setter = (b, v) => { SetWeldSpeed(b, (float)Math.Round(v, 2, MidpointRounding.ToEven)); weldSpeedSlider.UpdateVisual(); }; weldSpeedSlider.SupportsMultipleBlocks = true; MyAPIGateway.TerminalControls.AddControl <IMyCollector>(weldSpeedSlider); Controls.Add(weldSpeedSlider); IMyTerminalAction grindAction = MyAPIGateway.TerminalControls.CreateAction <IMyCollector>("Shipyard_GrindAction"); grindAction.Enabled = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner"); grindAction.Name = new StringBuilder("Grind"); grindAction.Icon = @"Textures\GUI\Icons\Actions\Start.dds"; grindAction.Action = b => Communication.SendYardCommand(b.CubeGrid.EntityId, ShipyardType.Grind); MyAPIGateway.TerminalControls.AddAction <IMyCollector>(grindAction); IMyTerminalAction weldAction = MyAPIGateway.TerminalControls.CreateAction <IMyCollector>("Shipyard_WeldAction"); weldAction.Enabled = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner"); weldAction.Name = new StringBuilder("Weld"); weldAction.Icon = @"Textures\GUI\Icons\Actions\Start.dds"; weldAction.Action = b => Communication.SendYardCommand(b.CubeGrid.EntityId, ShipyardType.Weld); MyAPIGateway.TerminalControls.AddAction <IMyCollector>(weldAction); IMyTerminalAction stopAction = MyAPIGateway.TerminalControls.CreateAction <IMyCollector>("Shipyard_StopAction"); stopAction.Enabled = b => b.BlockDefinition.SubtypeId.Contains("ShipyardCorner"); stopAction.Name = new StringBuilder("Stop"); stopAction.Icon = @"Textures\GUI\Icons\Actions\Reset.dds"; stopAction.Action = b => Communication.SendYardCommand(b.CubeGrid.EntityId, ShipyardType.Disabled); MyAPIGateway.TerminalControls.AddAction <IMyCollector>(stopAction); }