public void Execute()
    {
        if (Input.GetKeyDown(_moveLeft))
        {
            _iMove.MoveLeft();
        }

        if (Input.GetKeyDown(_moveRight))
        {
            _iMove.MoveRight();
        }

        if (Input.GetKeyDown(_moveFast))
        {
            _iMove.MoveFast();
        }

        if (Input.GetKeyDown(_moveSlow))
        {
            _iMove.MoveSlow();
        }

        if (Input.GetKeyUp(_moveLeft) || Input.GetKeyUp(_moveRight))
        {
            _iMove.MoveStraight();
        }

        if (Input.GetKeyUp(_moveFast) || Input.GetKeyUp(_moveSlow))
        {
            _iMove.MoveNormal();
        }

        if (Input.GetMouseButton(_fire))
        {
            _iFire.Shoot();
            uiInterface.UiEnergy.ShootingAnim();
        }
    }