Ejemplo n.º 1
0
        private void view_MouseMoveEvent(object sender, EditorEventArgs e)
        {
            const int xOffset = 10;
            const int yOffset = 10;

            if (e.X >= e.SceneObject.X - xOffset && e.X <= e.SceneObject.X + xOffset &&
                e.Y >= e.SceneObject.Y - yOffset && e.Y <= e.SceneObject.Y + yOffset)
            {
                mouseInteraction = interactions[4];
                view.ChangeCursor(Cursors.SizeAll);
            }
            else if (e.X >= e.SceneObject.X + e.SceneObject.ScaleX - xOffset && e.X <= e.SceneObject.X + e.SceneObject.ScaleX + xOffset &&
                     e.Y >= e.SceneObject.Y + e.SceneObject.ScaleY - yOffset && e.Y <= e.SceneObject.Y + e.SceneObject.ScaleY + yOffset)
            {
                mouseInteraction = interactions[3];
                view.ChangeCursor(Cursors.SizeNWSE);
            }
            else if (e.X >= e.SceneObject.X + e.SceneObject.ScaleX - xOffset && e.X <= e.SceneObject.X + e.SceneObject.ScaleX + xOffset &&
                     e.Y >= e.SceneObject.Y - yOffset && e.Y <= e.SceneObject.Y + e.SceneObject.ScaleY + yOffset)
            {
                mouseInteraction = interactions[1];
                view.ChangeCursor(Cursors.SizeWE);
            }
            else if (e.Y >= e.SceneObject.Y + e.SceneObject.ScaleY - yOffset && e.Y <= e.SceneObject.Y + e.SceneObject.ScaleY + yOffset &&
                     e.X >= e.SceneObject.X - xOffset && e.X <= e.SceneObject.X + e.SceneObject.ScaleX + xOffset)
            {
                mouseInteraction = interactions[2];
                view.ChangeCursor(Cursors.SizeNS);
            }
            else
            {
                mouseInteraction = interactions[0];
            }
        }
Ejemplo n.º 2
0
 private void view_ListViewSelectedIndexChanged(object sender, SceneObjectListEventArgs e)
 {
     view.PropertyGrid.SelectedObject = null;
     if (e.Item != 0)
     {
         mouseInteraction = interactions[5];
         view.ChangeCursor(Cursors.Cross);
     }
     else
     {
         mouseInteraction = interactions[0];
         view.ChangeCursor(Cursors.Default);
     }
 }
Ejemplo n.º 3
0
        private void view_MouseUpEvent(object sender, EditorEventArgs e)
        {
            if (e.IndeciesCount != 0)
            {
                var sceneObject = e.ListViewItemCollection[0].Tag as SceneObject;
                sceneObject.X = firstPos.X;
                sceneObject.Y = firstPos.Y;
                var cloned = sceneObject.Clone() as SceneObject;
                cloned.Name = GetUnicalName(cloned.Name);

                model.AddNewObject(cloned);
                Overlay.DrawingObject = null;
            }
            else
            {
                mouseInteraction = interactions[0];
            }

            view.SceneBox.Refresh();
            view.UpdateSceneObjectsData(model.SceneObjects);
        }
Ejemplo n.º 4
0
        public RainPresenter(IScene model, IView view)
        {
            this.model = model;
            this.view  = view;
            this.view.MouseDownEvent                      += view_MouseDownEvent;
            this.view.MouseUpEvent                        += view_MouseUpEvent;
            this.view.MouseMoveEvent                      += view_MouseMoveEvent;
            this.view.PressedMouseMoveEvent               += view_PressedMouseMoveEvent;
            this.view.ClearClick                          += view_ClearClick;
            this.view.OpenFromXMLClick                    += view_OpenFromXMLClick;
            this.view.SaveToXMLClick                      += view_SaveToXMLClick;
            this.view.ListBoxSelectedIndexChanged         += view_ListBoxSelectedIndexChanged;
            this.view.ListViewSelectedIndexChanged        += view_ListViewSelectedIndexChanged;
            this.view.PropertyValueChanged                += view_PropertyValueChanged;
            this.view.OpenProjectClick                    += view_OpenProjectClick;
            this.view.MouseUpRightClick                   += view_MouseUpRightClick;
            this.view.DeleteClick                         += view_DeleteObjectClick;
            this.view.DuplicateClick                      += view_DuplicateObjectClick;
            this.view.SearchTextBox.TextChanged           += view_SearchBoxTextChanged;
            this.view.TabControlTabSwithed                += view_TabConrolTabSwitched;
            this.view.ComponentAddClick                   += view_ComponentAddClick;
            this.view.ComponentDeleteClick                += view_ComponentDeleteClick;
            this.view.PropertyGrid.SelectedObjectsChanged += view_PropertyGridValueChanged;


            var circleBrush  = new SceneObject("Circle", 0, 0, 100, 100);
            var circleDrawer = circleBrush.AttachComponent <Drawer>();

            circleDrawer.UseBrush = true;
            circleDrawer.Shape    = Shapes.Circle;
            scenabs.Add(circleBrush);

            var squareBrush  = new SceneObject("Square", 0, 0, 100, 100);
            var squareDrawer = squareBrush.AttachComponent <Drawer>();

            squareDrawer.UseBrush = true;
            squareDrawer.Shape    = Shapes.Square;
            scenabs.Add(squareBrush);

            var arrowVerticalBrush  = new SceneObject("Arrow_Vertical", 0, 0, 100, 100);
            var arrowVerticalDrawer = arrowVerticalBrush.AttachComponent <Drawer>();

            arrowVerticalDrawer.UseBrush = true;
            arrowVerticalDrawer.Shape    = Shapes.Arrow_Vertical;
            scenabs.Add(arrowVerticalBrush);

            var arrowHorizontalBrush  = new SceneObject("Arrow_Horizontal", 0, 0, 100, 100);
            var arrowHorizontalDrawer = arrowHorizontalBrush.AttachComponent <Drawer>();

            arrowHorizontalDrawer.UseBrush = true;
            arrowHorizontalDrawer.Shape    = Shapes.Arrow_Horizontal;
            scenabs.Add(arrowHorizontalBrush);

            var stickmanBrush  = new SceneObject("Stickman", 0, 0, 100, 100);
            var stickmanDrawer = stickmanBrush.AttachComponent <Drawer>();

            stickmanDrawer.UseBrush = true;
            stickmanDrawer.Shape    = Shapes.StickMan;
            scenabs.Add(stickmanBrush);

            using (Graphics gr = Graphics.FromImage(emptyImage))
            {
                gr.Clear(Color.White);
            }

            for (int i = 0; i < scenabimgs.Length; i++)
            {
                scenabimgs[i] = emptyImage;
            }

            this.view.UpdateScenabsData(scenabs, scenabimgs);
            mouseInteraction = interactions[0];

            this.view.SceneBox.Scene = model;
        }