public void Start() { Dungeon = new ObjectGeneric[Size, Size]; InicializarDungeon(Dungeon); SpawnMonsters(Dungeon, (Size / 10) * 4); SpawnHeroe(Dungeon); _Mostrar.VisualizarDungeon(Dungeon, Size - 1); for (int a = 0; a < 100; a++) { WhilePlay(); } }
public void Start() { Dungeon = new ObjectGeneric[Size, Size]; InicializarDungeon(Dungeon); SpawnMonsters(Dungeon, (Size / 10) * 4); SpawnHeroe(Dungeon); _Mostrar.VisualizarDungeon(Dungeon, Size - 1); for (int a = 0; a < 100; a++) { WhilePlay(); } }